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actor.cpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
actor.hpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
closestnotmeconvexresultcallback.cpp
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Fix GCC build warnings
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2020-12-28 12:06:41 +04:00 |
closestnotmeconvexresultcallback.hpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
closestnotmerayresultcallback.cpp
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closestnotmerayresultcallback.hpp
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collisiontype.hpp
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constants.hpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
contacttestresultcallback.cpp
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contacttestresultcallback.hpp
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contacttestwrapper.cpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
contacttestwrapper.h
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
deepestnotmecontacttestresultcallback.cpp
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deepestnotmecontacttestresultcallback.hpp
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hasspherecollisioncallback.hpp
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heightfield.cpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
heightfield.hpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
movementsolver.cpp
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Fix GCC build warnings
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2020-12-28 12:06:41 +04:00 |
movementsolver.hpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
mtphysics.cpp
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Merge branch 'nodeadlock' into 'master'
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2021-01-10 13:41:31 +00:00 |
mtphysics.hpp
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object.cpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
object.hpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
physicssystem.cpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
physicssystem.hpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
projectile.cpp
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Make all physics object manage their own resources
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2021-01-10 14:56:35 +01:00 |
projectile.hpp
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ptrholder.hpp
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raycasting.hpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
stepper.cpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
stepper.hpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
trace.cpp
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values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
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2020-12-27 22:16:11 +00:00 |
trace.h
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