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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 00:39:59 +00:00
OpenMW/libs/openengine/bullet
Chris Robinson 386ac56bda Remove the NIF loader and code to manually transform the vertices
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
2012-07-12 20:12:18 -07:00
..
btKinematicCharacterController.cpp
btKinematicCharacterController.h
BtOgre.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
BtOgreExtras.h
BtOgreGP.h more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
BtOgrePG.h
BulletShapeLoader.cpp ogre 1.8 fixes 2012-03-28 21:30:59 +02:00
BulletShapeLoader.h
CMotionState.cpp Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
CMotionState.h
physic.cpp Remove the NIF loader and code to manually transform the vertices 2012-07-12 20:12:18 -07:00
physic.hpp merge 2012-07-07 15:27:04 -04:00
pmove.cpp merge 2012-07-07 15:27:04 -04:00
pmove.h Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling 2012-07-09 10:39:57 +02:00
trace.cpp Merge branch 'master' into physicsaedra2 & fix warnings 2012-04-30 18:46:51 +02:00
trace.h Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00