mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-09 18:40:14 +00:00
Player's half extents may change over time when wolfskin model is used for example. Having it in settings is a more presistent approach.
Player's half extents may change over time when wolfskin model is used for example. Having it in settings is a more presistent approach.