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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2010-07-05 12:30:45 +02:00
apps implemented GetDistance function 2010-07-05 12:30:45 +02:00
cmake
components implemented GetDistance function 2010-07-05 12:30:45 +02:00
Docs Project clean-up: move 'misc' into the platform lib, update CMake to build 'platform' as a lib, and various fixes for Visual Studio compiler warnings 2010-06-27 18:05:01 -07:00
extern/caelum Merge upstream 2010-06-28 12:44:55 -07:00
files removed unused BSP scene manager from plugins.cfg 2010-06-11 19:59:33 +02:00
libs Merge upstream 2010-06-28 12:44:55 -07:00
old_d_version Added screenshot function 2010-06-22 16:07:03 +02:00
.gitignore Various fixes to get openmw to compile and run properly 2010-07-02 10:41:39 +02:00
.gitmodules Moved mangle submodule. Running 'git submodule update' should be enough. 2010-06-26 10:39:37 +02:00
CMakeLists.txt added global variable handling to compiler context (not working yet because of case problems) 2010-07-04 12:55:55 +02:00
GPL3.txt
README_Mac.md Updated Mac build instructions for OIS 2010-06-18 18:38:29 -04:00
testall.sh