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C++

#ifndef GAME_MWCLASS_NPC_H
#define GAME_MWCLASS_NPC_H
#include "../mwworld/class.hpp"
namespace MWClass
{
class Npc : public MWWorld::Class
{
public:
virtual MWMechanics::CreatureStats& getCreatureStats (const MWWorld::Ptr& ptr) const;
///< Return creature stats
static void registerSelf();
};
}
#endif