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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-17 01:10:10 +00:00
OpenMW/apps/openmw
2021-07-04 08:36:59 +00:00
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mwbase Fix Avatar Preview Coordinate Transformations in the Inventory (Issues #6129, #6131) 2021-07-04 08:36:59 +00:00
mwclass Merge branch 'staticsload' into 'master' 2021-06-28 20:25:51 +00:00
mwdialogue Use a std::vector instead of a std::list in hypertextparser.cpp 2021-07-01 23:09:08 +00:00
mwgui Fix Avatar Preview Coordinate Transformations in the Inventory (Issues #6129, #6131) 2021-07-04 08:36:59 +00:00
mwinput Do not trigger in-game bindings via mouse buttons when controls are disabled (bug #6047) 2021-05-17 12:23:56 +04:00
mwmechanics Ignore actors siding with player in awarness check to allow training the sneaking or knowing whether player is detected by other actors in the siding actor line of sight 2021-07-03 13:40:36 +02:00
mwphysics Merge branch 'staticsload' into 'master' 2021-06-28 20:25:51 +00:00
mwrender Merge branch 'default' into 'master' 2021-06-24 17:19:02 +00:00
mwscript Fix ShowMap partial match filtering (bug #6115) 2021-07-03 01:04:22 +03:00
mwsound Use default instead of empty constructors/destructors 2021-06-24 00:26:15 +02:00
mwstate Always center loading screen progress bar by height when there is active message box 2021-05-26 23:29:37 +02:00
mwworld Merge branch 'staticsload' into 'master' 2021-06-28 20:25:51 +00:00
android_main.cpp
CMakeLists.txt Create defaults.bin at configure time 2021-05-09 21:00:49 +01:00
doc.hpp
engine.cpp Stop osg viewer threading before destructing engine 2021-05-21 23:16:15 +02:00
engine.hpp Remove unused forward declarations 2021-04-11 14:46:51 +02:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00