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28 lines
777 B
C++
28 lines
777 B
C++
#ifndef OPENMW_MWPHYSICS_PROJECTILECONVEXCALLBACK_H
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#define OPENMW_MWPHYSICS_PROJECTILECONVEXCALLBACK_H
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#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
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class btCollisionObject;
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namespace MWPhysics
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{
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class Projectile;
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class ProjectileConvexCallback : public btCollisionWorld::ClosestConvexResultCallback
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{
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public:
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ProjectileConvexCallback(const btCollisionObject* caster, const btCollisionObject* me, const btVector3& from,
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const btVector3& to, Projectile* proj);
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btScalar addSingleResult(btCollisionWorld::LocalConvexResult& result, bool normalInWorldSpace) override;
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private:
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const btCollisionObject* mCaster;
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const btCollisionObject* mMe;
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Projectile* mProjectile;
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};
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}
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#endif
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