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OpenMW/apps/openmw/mwclass
2020-06-25 15:44:40 +03:00
..
activator.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
activator.hpp
actor.cpp
actor.hpp
apparatus.cpp
apparatus.hpp
armor.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
armor.hpp
bodypart.cpp
bodypart.hpp
book.cpp
book.hpp
classes.cpp
classes.hpp
clothing.cpp
clothing.hpp
container.cpp Only disarm traps with keys when the door is locked (bug #5370) 2020-04-13 20:26:51 +03:00
container.hpp
creature.cpp Improved strafe movement 2020-06-22 15:22:34 +02:00
creature.hpp Add Class methods to get walk, run, swim speed 2020-06-13 02:24:51 +02:00
creaturelevlist.cpp Properly utilize creature levelled list's scale (bug #5369) 2020-04-12 13:21:13 +03:00
creaturelevlist.hpp
door.cpp Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
door.hpp
ingredient.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp
light.hpp
lockpick.cpp
lockpick.hpp
misc.cpp Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
misc.hpp
npc.cpp Redistribute hits to carried left slot when possible (#5490) 2020-06-25 15:44:40 +03:00
npc.hpp Add Class methods to get walk, run, swim speed 2020-06-13 02:24:51 +02:00
potion.cpp
potion.hpp
probe.cpp
probe.hpp
repair.cpp
repair.hpp
static.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
static.hpp
weapon.cpp
weapon.hpp