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activespells.cpp
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
activespells.hpp
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Issue #356: Properly support ingredients effect in ActiveSpells (hopefully)
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2012-09-13 11:30:59 +02:00 |
actors.cpp
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Issue #68: added getdeadcount script function
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2012-10-27 11:33:18 +02:00 |
actors.hpp
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Issue #68: added getdeadcount script function
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2012-10-27 11:33:18 +02:00 |
aipackage.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aipackage.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
alchemy.cpp
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corrected chance
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2012-10-19 19:48:54 +02:00 |
alchemy.hpp
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Issue #61: potion creation
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2012-10-18 15:33:27 +02:00 |
creaturestats.cpp
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Issue #68: fixed death detection
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2012-10-25 12:22:48 +02:00 |
creaturestats.hpp
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Issue #68: added dead flag to CreatureStats
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2012-10-19 18:56:22 +02:00 |
drawstate.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
magiceffects.cpp
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
magiceffects.hpp
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mechanicsmanagerimp.cpp
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Issue #68: added getdeadcount script function
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2012-10-27 11:33:18 +02:00 |
mechanicsmanagerimp.hpp
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Issue #68: added getdeadcount script function
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2012-10-27 11:33:18 +02:00 |
movement.hpp
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npcstats.cpp
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initial resolving
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2012-10-01 00:23:49 +04:00 |
npcstats.hpp
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per NPC ID interaction tracking
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2012-09-25 10:48:57 +02:00 |
spells.cpp
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
spells.hpp
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spellsuccess.hpp
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finished spell creation
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2012-10-23 11:42:38 +02:00 |
stat.hpp
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