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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00
scrawl 2ddbe22da3 Fix for NPC store clearDynamic bug
It was clearing the whole mShared vector, instead of only the dynamic part. Actually, that whole overload was pointless to begin with. All it does is making sure the Player record isn't cleared, but ESMStore::clearDynamic re-inserts the player record anyway after clearing.
2015-01-09 01:59:32 +01:00
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2014-08-06 00:46:21 +04:00
2014-12-23 17:13:11 +01:00