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2d7620e774
OpenMW
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openmw
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mwrender
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Chris Robinson
2d7620e774
Rotate the neck when looking up and down in first-person
2013-07-13 12:39:06 -07:00
..
.gitignore
activatoranimation.cpp
Allow loading multiple animation sources
2013-05-07 16:59:32 -07:00
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp
Rotate the neck when looking up and down in first-person
2013-07-13 12:39:06 -07:00
animation.hpp
Rotate the neck when looking up and down in first-person
2013-07-13 12:39:06 -07:00
camera.cpp
Rotate the neck when looking up and down in first-person
2013-07-13 12:39:06 -07:00
camera.hpp
Fix a new game crash, reset camera
2013-05-17 22:53:43 +02:00
cell.hpp
characterpreview.cpp
Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
2013-07-06 17:02:40 +02:00
characterpreview.hpp
Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
2013-07-06 17:02:40 +02:00
compositors.cpp
compositors.hpp
creatureanimation.cpp
Allow loading multiple animation sources
2013-05-07 16:59:32 -07:00
creatureanimation.hpp
debugging.cpp
debugging.hpp
externalrendering.hpp
globalmap.cpp
globalmap.hpp
localmap.cpp
Fix a problem with statics disappearing sometimes on the map
2013-05-18 22:55:30 +02:00
localmap.hpp
npcanimation.cpp
Rotate the neck when looking up and down in first-person
2013-07-13 12:39:06 -07:00
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp
Fix the frame update not getting called on the first frame
2013-05-13 20:08:12 +02:00
occlusionquery.hpp
Fix the frame update not getting called on the first frame
2013-05-13 20:08:12 +02:00
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp
Merge branch 'master' of
https://github.com/zinnschlag/openmw
into sdl_input2
2013-06-15 17:41:42 +02:00
renderingmanager.hpp
Fix a new game crash, reset camera
2013-05-17 22:53:43 +02:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp
Fix sun glare persisting after changing to an interior cell
2013-05-18 23:10:37 +02:00
sky.hpp
Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
2013-05-07 17:38:24 +02:00
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp
videoplayer.cpp
Correction of libavutil version
2013-06-26 07:17:29 +02:00
videoplayer.hpp
water.cpp
Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
2013-05-07 17:38:24 +02:00
water.hpp