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OpenMW/apps/openmw/mwgui/tooltips.cpp
2012-05-11 11:52:07 +02:00

362 lines
12 KiB
C++

#include "tooltips.hpp"
#include "window_manager.hpp"
#include "widgets.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/world.hpp"
#include "../mwbase/environment.hpp"
#include <boost/lexical_cast.hpp>
using namespace MWGui;
using namespace MyGUI;
ToolTips::ToolTips(WindowManager* windowManager) :
Layout("openmw_tooltips.xml")
, mGameMode(true)
, mWindowManager(windowManager)
, mFullHelp(false)
{
getWidget(mDynamicToolTipBox, "DynamicToolTipBox");
mDynamicToolTipBox->setVisible(false);
// turn off mouse focus so that getMouseFocusWidget returns the correct widget,
// even if the mouse is over the tooltip
mDynamicToolTipBox->setNeedMouseFocus(false);
mMainWidget->setNeedMouseFocus(false);
}
void ToolTips::onFrame(float frameDuration)
{
/// \todo Store a MWWorld::Ptr in the widget user data, retrieve it here and construct a tooltip dynamically
MyGUI::Gui::getInstance().destroyWidget(mDynamicToolTipBox);
mDynamicToolTipBox = mMainWidget->createWidget<Widget>("HUD_Box",
IntCoord(0, 0, mMainWidget->getCoord().width, mMainWidget->getCoord().height),
Align::Stretch, "DynamicToolTipBox");
const IntSize &viewSize = RenderManager::getInstance().getViewSize();
if (!mGameMode)
{
Widget* focus = InputManager::getInstance().getMouseFocusWidget();
if (focus == 0)
{
mDynamicToolTipBox->setVisible(false);
return;
}
IntSize tooltipSize;
std::string type = focus->getUserString("ToolTipType");
std::string text = focus->getUserString("ToolTipText");
ToolTipInfo info;
if (type == "")
{
mDynamicToolTipBox->setVisible(false);
return;
}
else if (type == "Text")
{
info.text = text;
}
else if (type == "CaptionText")
{
std::string caption = focus->getUserString("ToolTipCaption");
info.caption = caption;
info.text = text;
}
else if (type == "ImageCaptionText")
{
std::string caption = focus->getUserString("ToolTipCaption");
std::string image = focus->getUserString("ToolTipImage");
std::string sizeString = focus->getUserString("ToolTipImageSize");
info.text = text;
info.caption = caption;
info.icon = image;
}
tooltipSize = createToolTip(info);
IntPoint tooltipPosition = InputManager::getInstance().getMousePosition() + IntPoint(0, 24);
// make the tooltip stay completely in the viewport
if ((tooltipPosition.left + tooltipSize.width) > viewSize.width)
{
tooltipPosition.left = viewSize.width - tooltipSize.width;
}
if ((tooltipPosition.top + tooltipSize.height) > viewSize.height)
{
tooltipPosition.top = viewSize.height - tooltipSize.height;
}
setCoord(tooltipPosition.left, tooltipPosition.top, tooltipSize.width, tooltipSize.height);
mDynamicToolTipBox->setVisible(true);
}
else
{
if (!mFocusObject.isEmpty())
{
IntSize tooltipSize = getToolTipViaPtr();
// adjust tooltip size to fit its content, position it above the crosshair
/// \todo Slide the tooltip along the bounding box of the focused object (like in Morrowind)
setCoord(viewSize.width/2 - (tooltipSize.width)/2.f,
viewSize.height/2 - (tooltipSize.height) - 32,
tooltipSize.width,
tooltipSize.height);
}
else
mDynamicToolTipBox->setVisible(false);
}
}
void ToolTips::enterGameMode()
{
mGameMode = true;
}
void ToolTips::enterGuiMode()
{
mGameMode = false;
}
void ToolTips::setFocusObject(const MWWorld::Ptr& focus)
{
mFocusObject = focus;
}
IntSize ToolTips::getToolTipViaPtr ()
{
// this the maximum width of the tooltip before it starts word-wrapping
setCoord(0, 0, 300, 300);
IntSize tooltipSize;
const MWWorld::Class& object = MWWorld::Class::get (mFocusObject);
if (!object.hasToolTip(mFocusObject))
{
mDynamicToolTipBox->setVisible(false);
}
else
{
mDynamicToolTipBox->setVisible(true);
ToolTipInfo info = object.getToolTipInfo(mFocusObject);
tooltipSize = createToolTip(info);
}
return tooltipSize;
}
void ToolTips::findImageExtension(std::string& image)
{
int len = image.size();
if (len < 4) return;
if (!Ogre::ResourceGroupManager::getSingleton().resourceExists(Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, image))
{
// Change texture extension to .dds
image[len-3] = 'd';
image[len-2] = 'd';
image[len-1] = 's';
}
}
IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
{
std::string caption = info.caption;
std::string image = info.icon;
int imageSize = (image != "") ? 32 : 0;
std::string text = info.text;
// remove the first newline (easier this way)
if (text.size() > 0 && text[0] == '\n')
text.erase(0, 1);
const ESM::Enchantment* enchant;
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
if (info.enchant != "")
{
enchant = store.enchants.search(info.enchant);
if (enchant->data.type == ESM::Enchantment::CastOnce)
text += "\n" + store.gameSettings.search("sItemCastOnce")->str;
else if (enchant->data.type == ESM::Enchantment::WhenStrikes)
text += "\n" + store.gameSettings.search("sItemCastWhenStrikes")->str;
else if (enchant->data.type == ESM::Enchantment::WhenUsed)
text += "\n" + store.gameSettings.search("sItemCastWhenUsed")->str;
else if (enchant->data.type == ESM::Enchantment::ConstantEffect)
text += "\n" + store.gameSettings.search("sItemCastConstant")->str;
}
// this the maximum width of the tooltip before it starts word-wrapping
setCoord(0, 0, 300, 300);
const IntPoint padding(8, 8);
const int imageCaptionHPadding = (caption != "" ? 8 : 0);
const int imageCaptionVPadding = (caption != "" ? 4 : 0);
std::string realImage = "icons\\" + image;
findImageExtension(realImage);
EditBox* captionWidget = mDynamicToolTipBox->createWidget<EditBox>("NormalText", IntCoord(0, 0, 300, 300), Align::Left | Align::Top, "ToolTipCaption");
captionWidget->setProperty("Static", "true");
captionWidget->setCaption(caption);
IntSize captionSize = captionWidget->getTextSize();
int captionHeight = std::max(caption != "" ? captionSize.height : 0, imageSize);
EditBox* textWidget = mDynamicToolTipBox->createWidget<EditBox>("SandText", IntCoord(0, captionHeight+imageCaptionVPadding, 300, 300-captionHeight-imageCaptionVPadding), Align::Stretch, "ToolTipText");
textWidget->setProperty("Static", "true");
textWidget->setProperty("MultiLine", "true");
textWidget->setProperty("WordWrap", "true");
textWidget->setCaption(text);
textWidget->setTextAlign(Align::HCenter | Align::Top);
IntSize textSize = textWidget->getTextSize();
captionSize += IntSize(imageSize, 0); // adjust for image
IntSize totalSize = IntSize( std::max(textSize.width, captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),
((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight );
if (info.effects != 0)
{
Widget* effectArea = mDynamicToolTipBox->createWidget<Widget>("",
IntCoord(0, totalSize.height, 300, 300-totalSize.height),
Align::Stretch, "ToolTipEffectArea");
IntCoord coord(0, 6, totalSize.width, 24);
/**
* \todo
* the various potion effects should appear in the tooltip depending if the player
* has enough skill in alchemy to know about the effects of this potion.
*/
Widgets::MWEffectListPtr effectsWidget = effectArea->createWidget<Widgets::MWEffectList>
("MW_StatName", coord, Align::Default, "ToolTipEffectsWidget");
effectsWidget->setWindowManager(mWindowManager);
effectsWidget->setEffectList(info.effects);
std::vector<MyGUI::WidgetPtr> effectItems;
effectsWidget->createEffectWidgets(effectItems, effectArea, coord, true, Widgets::MWEffectList::EF_Potion);
totalSize.height += coord.top-6;
totalSize.width = std::max(totalSize.width, coord.width);
}
if (info.enchant != "")
{
Widget* enchantArea = mDynamicToolTipBox->createWidget<Widget>("",
IntCoord(0, totalSize.height, 300, 300-totalSize.height),
Align::Stretch, "ToolTipEnchantArea");
IntCoord coord(0, 6, totalSize.width, 24);
Widgets::MWEffectListPtr enchantWidget = enchantArea->createWidget<Widgets::MWEffectList>
("MW_StatName", coord, Align::Default, "ToolTipEnchantWidget");
enchantWidget->setWindowManager(mWindowManager);
enchantWidget->setEffectList(&enchant->effects);
std::vector<MyGUI::WidgetPtr> enchantEffectItems;
int flag = (enchant->data.type == ESM::Enchantment::ConstantEffect) ? Widgets::MWEffectList::EF_Constant : 0;
enchantWidget->createEffectWidgets(enchantEffectItems, enchantArea, coord, true, flag);
totalSize.height += coord.top-6;
totalSize.width = std::max(totalSize.width, coord.width);
if (enchant->data.type == ESM::Enchantment::WhenStrikes
|| enchant->data.type == ESM::Enchantment::WhenUsed)
{
/// \todo store the current enchantment charge somewhere
int charge = enchant->data.charge;
const int chargeWidth = 204;
TextBox* chargeText = enchantArea->createWidget<TextBox>("SandText", IntCoord(0, 0, 10, 18), Align::Default, "ToolTipEnchantChargeText");
chargeText->setCaption(store.gameSettings.search("sCharges")->str);
chargeText->setProperty("Static", "true");
const int chargeTextWidth = chargeText->getTextSize().width + 5;
const int chargeAndTextWidth = chargeWidth + chargeTextWidth;
chargeText->setCoord((totalSize.width - chargeAndTextWidth)/2, coord.top+6, chargeTextWidth, 18);
IntCoord chargeCoord;
if (totalSize.width < chargeWidth)
{
totalSize.width = chargeWidth;
chargeCoord = IntCoord(0, coord.top+6, chargeWidth, 18);
}
else
{
chargeCoord = IntCoord((totalSize.width - chargeAndTextWidth)/2 + chargeTextWidth, coord.top+6, chargeWidth, 18);
}
Widgets::MWDynamicStatPtr chargeWidget = enchantArea->createWidget<Widgets::MWDynamicStat>
("MW_ChargeBar", chargeCoord, Align::Default, "ToolTipEnchantCharge");
chargeWidget->setValue(charge, charge);
totalSize.height += 24;
}
}
captionWidget->setCoord( (totalSize.width - captionSize.width)/2 + imageSize,
(captionHeight-captionSize.height)/2,
captionSize.width-imageSize,
captionSize.height);
captionWidget->setPosition (captionWidget->getPosition() + padding);
textWidget->setPosition (textWidget->getPosition() + IntPoint(0, padding.top)); // only apply vertical padding, the horizontal works automatically due to Align::HCenter
if (image != "")
{
ImageBox* imageWidget = mDynamicToolTipBox->createWidget<ImageBox>("ImageBox",
IntCoord((totalSize.width - captionSize.width - imageCaptionHPadding)/2, 0, imageSize, imageSize),
Align::Left | Align::Top, "ToolTipImage");
imageWidget->setImageTexture(realImage);
imageWidget->setPosition (imageWidget->getPosition() + padding);
}
totalSize += IntSize(padding.left*2, padding.top*2);
return totalSize;
}
std::string ToolTips::toString(const float value)
{
std::ostringstream stream;
stream << std::setprecision(3) << value;
return stream.str();
}
std::string ToolTips::toString(const int value)
{
std::ostringstream stream;
stream << value;
return stream.str();
}
std::string ToolTips::getValueString(const int value, const std::string& prefix)
{
if (value == 0)
return "";
else
return "\n" + prefix + ": " + toString(value);
}
std::string ToolTips::getMiscString(const std::string& text, const std::string& prefix)
{
if (text == "")
return "";
else
return "\n" + prefix + ": " + text;
}
void ToolTips::toggleFullHelp()
{
mFullHelp = !mFullHelp;
}
bool ToolTips::getFullHelp() const
{
return mFullHelp;
}