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OpenMW/files/shaders
2016-03-01 18:41:36 +01:00
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CMakeLists.txt Add terrain shaders and normal map support 2016-02-19 01:37:30 +01:00
lighting.glsl Rename viewPos to viewDirection 2016-02-21 01:28:42 +01:00
objects_fragment.glsl Implement NiTexturingProperty::DecalTexture 2016-03-01 18:41:36 +01:00
objects_vertex.glsl Implement NiTexturingProperty::DecalTexture 2016-03-01 18:41:36 +01:00
terrain_fragment.glsl Add specular mapping for terrain 2016-02-20 19:55:08 +01:00
terrain_vertex.glsl Add specular mapping for terrain 2016-02-20 19:55:08 +01:00
water_fragment.glsl Water: connect to settings window 2015-10-29 00:25:24 +01:00
water_nm.png New water WIP 2015-10-29 00:25:23 +01:00
water_vertex.glsl New water WIP 2015-10-29 00:25:23 +01:00