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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 03:35:27 +00:00
scrawl 292fa0b5e3 Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
2015-06-03 03:16:26 +02:00
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2015-05-10 00:36:04 +02:00
2015-03-11 10:54:45 -04:00
2015-06-03 03:03:16 +02:00
2015-04-28 18:48:02 -05:00