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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/apps/openmw/mwmechanics
2014-01-14 07:42:03 +01:00
..
activespells.cpp Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
activespells.hpp Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
actors.cpp Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
actors.hpp Fix code duplication 2014-01-14 02:52:34 +01:00
aiactivate.cpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aiactivate.hpp
aicombat.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aicombat.hpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aiescort.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aiescort.hpp
aifollow.cpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aifollow.hpp
aipackage.cpp
aipackage.hpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aisequence.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aisequence.hpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aitravel.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aitravel.hpp
aiwander.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aiwander.hpp
alchemy.cpp Remove unused magic effect flags and update esmtool output 2014-01-12 01:25:00 +01:00
alchemy.hpp
character.cpp Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
character.hpp hit recoils/knockdowns feature 2014-01-08 16:05:14 +02:00
creaturestats.cpp Automatically knock down when fatigue goes below zero 2014-01-13 10:18:03 +01:00
creaturestats.hpp Knockdown / hit recovery improvements. Use formula and GMSTs from research wiki for knockdown determination. Hand-to-hand automatically knocks out when fatigue empty. 2014-01-13 10:18:02 +01:00
disease.hpp
drawstate.hpp
enchanting.cpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
enchanting.hpp
levelledlist.hpp Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Added a todo comment 2014-01-14 07:39:44 +01:00
mechanicsmanagerimp.hpp Fix code duplication 2014-01-14 02:52:34 +01:00
movement.hpp
npcstats.cpp Fix skill progress not working 2014-01-13 10:18:03 +01:00
npcstats.hpp Clean up the NpcStats expelled interface. Show message box when expelled. 2014-01-08 18:59:00 +01:00
objects.cpp
objects.hpp
pathfinding.cpp fix pathfinding 2014-01-11 11:57:07 +01:00
pathfinding.hpp
pickpocket.cpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
repair.hpp
security.cpp Implement Trespassing crime 2014-01-10 21:26:24 +01:00
security.hpp
spellcasting.cpp Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
spellcasting.hpp Use i1stPersonSneakDelta + some cleanup 2014-01-10 22:39:01 +01:00
spells.cpp
spells.hpp
stat.hpp Fix skill progress not working 2014-01-13 10:18:03 +01:00