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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/apps/openmw/mwclass
2014-01-13 10:18:03 +01:00
..
activator.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
activator.hpp
apparatus.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
apparatus.hpp
armor.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
armor.hpp
book.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
book.hpp
classes.cpp
classes.hpp
clothing.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
clothing.hpp
container.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
container.hpp
creature.cpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
creature.hpp Nothing to see here, move along. 2014-01-05 16:09:06 +01:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
door.hpp
ingredient.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
light.hpp
lockpick.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
lockpick.hpp
misc.cpp Gold fixes (when did this break?) 2014-01-09 01:34:10 +01:00
misc.hpp
npc.cpp Automatically knock down when fatigue goes below zero 2014-01-13 10:18:03 +01:00
npc.hpp Knockdown / hit recovery improvements. Use formula and GMSTs from research wiki for knockdown determination. Hand-to-hand automatically knocks out when fatigue empty. 2014-01-13 10:18:02 +01:00
potion.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
potion.hpp
probe.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
probe.hpp
repair.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
repair.hpp
static.cpp
static.hpp
weapon.cpp Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
weapon.hpp