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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-16 16:10:58 +00:00
OpenMW/components
2017-09-09 15:37:52 -04:00
..
bsa
compiler
config
contentselector
esm Changes to land data access in tables, also update Land once per frame in scene view. 2017-09-09 15:37:52 -04:00
esmterrain
fallback
files
fontloader
interpreter
loadinglistener
misc
myguiplatform
nif
nifbullet
nifosg Revert "Revert "Check for a Geometry node when attaching bodyparts"" 2017-08-31 21:40:35 +00:00
process
resource Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
sceneutil Revert "Revert "Check for a Geometry node when attaching bodyparts"" 2017-08-31 21:40:35 +00:00
sdlutil Removing erroneous comment since Qt is not relevant here 2017-08-09 23:12:43 -05:00
settings
shader Set the shader on the node containing the StateSet 2017-08-31 21:39:21 +00:00
terrain Changes to land creation, add ability to specifically clear terrain cache 2017-09-08 14:37:03 -04:00
to_utf8
translation
version
vfs Fix seg fault, undo changes BsaArchive 2017-08-22 15:06:56 -04:00
widgets Add Spacer class derived from AutoSizedWidget 2017-07-31 16:20:29 +02:00
CMakeLists.txt
doc.hpp