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OpenMW/components
Bo Svensson 2568f119a4
reapplies PR without npe (#3137)
* avoids creating empty statesets on drawables

Currently, we attempt to skip creating state on drawable nodes when this state matches the default state. This attempt is incomplete because we still create an avoidable empty stateset in the default case.

* renderingmanager.cpp

* nifloader.cpp

* nifloader.cpp

* shadervisitor.cpp
2021-10-01 10:11:00 +02:00
..
bsa
bullethelpers
compiler Make names starting with digits use normal name parsing code 2021-09-26 22:13:53 +02:00
config
contentselector
crashcatcher
debug
detournavigator Fix MSVC warnings about local variables redeclaration (#3130) 2021-09-29 09:36:05 +02:00
esm
esmterrain
fallback
files
fontloader
interpreter Remove duplicate GetSquareRoot implementation 2021-09-19 19:53:38 +02:00
loadinglistener
lua Fix crash in LuaUtil::ScriptsContainer::~ScriptsContainer() 2021-09-30 03:01:38 +02:00
misc
myguiplatform
nif
nifbullet
nifosg reapplies PR without npe (#3137) 2021-10-01 10:11:00 +02:00
process
queries
resource set the correct program link parameters (#3110) 2021-09-29 15:40:37 +02:00
sceneutil set the correct program link parameters (#3110) 2021-09-29 15:40:37 +02:00
sdlutil
settings
shader reapplies PR without npe (#3137) 2021-10-01 10:11:00 +02:00
terrain remove unnecessary includes 2021-09-29 17:13:40 +02:00
to_utf8
translation
version
vfs Use a pair of iterator to represents a range for directory listing 2021-09-24 14:17:34 +02:00
widgets
CMakeLists.txt
doc.hpp