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80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
#include "myguidatamanager.hpp"
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#include <stdexcept>
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#include <string>
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#include <MyGUI_DataFileStream.h>
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#include <components/files/conversion.hpp>
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#include <components/vfs/manager.hpp>
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namespace
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{
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class DataStream final : public MyGUI::DataStream
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{
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public:
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explicit DataStream(std::unique_ptr<std::istream>&& stream)
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: MyGUI::DataStream(stream.get())
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, mOwnedStream(std::move(stream))
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{
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}
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private:
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std::unique_ptr<std::istream> mOwnedStream;
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};
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}
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namespace osgMyGUI
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{
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void DataManager::setResourcePath(const std::filesystem::path& path)
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{
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mResourcePath = path;
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}
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DataManager::DataManager(const std::string& resourcePath, const VFS::Manager* vfs)
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: mResourcePath(resourcePath)
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, mVfs(vfs)
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{
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}
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MyGUI::IDataStream* DataManager::getData(const std::string& name) const
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{
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return new DataStream(mVfs->get(Files::pathToUnicodeString(mResourcePath / name)));
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}
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void DataManager::freeData(MyGUI::IDataStream* data)
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{
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delete data;
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}
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bool DataManager::isDataExist(const std::string& name) const
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{
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return mVfs->exists(Files::pathToUnicodeString(mResourcePath / name));
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}
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const MyGUI::VectorString& DataManager::getDataListNames(const std::string& pattern) const
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{
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throw std::runtime_error("DataManager::getDataListNames is not implemented - VFS is used");
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}
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const std::string& DataManager::getDataPath(const std::string& name) const
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{
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static std::string result;
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result.clear();
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if (name.empty())
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{
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result = Files::pathToUnicodeString(mResourcePath);
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return result;
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}
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if (!isDataExist(name))
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return result;
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result = Files::pathToUnicodeString(mResourcePath / name);
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return result;
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}
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}
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