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503 lines
20 KiB
C++
503 lines
20 KiB
C++
#include "tilecachedrecastmeshmanager.hpp"
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#include "changetype.hpp"
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#include "gettilespositions.hpp"
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#include "recastmeshbuilder.hpp"
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#include "settingsutils.hpp"
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#include "updateguard.hpp"
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#include <components/bullethelpers/aabb.hpp>
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#include <components/misc/convert.hpp>
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#include <boost/geometry/geometry.hpp>
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#include <algorithm>
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#include <limits>
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#include <vector>
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namespace DetourNavigator
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{
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namespace
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{
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const TilesPositionsRange infiniteRange{
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.mBegin = TilePosition(std::numeric_limits<int>::min(), std::numeric_limits<int>::min()),
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.mEnd = TilePosition(std::numeric_limits<int>::max(), std::numeric_limits<int>::max()),
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};
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struct AddHeightfield
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{
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osg::Vec2i mCellPosition;
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int mCellSize;
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RecastMeshBuilder& mBuilder;
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void operator()(const HeightfieldSurface& v)
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{
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mBuilder.addHeightfield(mCellPosition, mCellSize, v.mHeights, v.mSize, v.mMinHeight, v.mMaxHeight);
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}
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void operator()(HeightfieldPlane v) { mBuilder.addHeightfield(mCellPosition, mCellSize, v.mHeight); }
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};
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TilePosition makeTilePosition(const boost::geometry::model::point<int, 2, boost::geometry::cs::cartesian>& v)
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{
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return TilePosition(v.get<0>(), v.get<1>());
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}
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template <class Mutex>
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class MaybeLockGuard
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{
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public:
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explicit MaybeLockGuard(Mutex& mutex, const UpdateGuard* guard)
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: mImpl(guard == nullptr ? std::optional<std::unique_lock<Mutex>>(mutex) : std::nullopt)
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{
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}
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private:
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const std::optional<std::unique_lock<Mutex>> mImpl;
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};
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}
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TileCachedRecastMeshManager::TileCachedRecastMeshManager(const RecastSettings& settings)
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: mSettings(settings)
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, mRange(infiniteRange)
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{
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}
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void TileCachedRecastMeshManager::setRange(const TilesPositionsRange& range, const UpdateGuard* guard)
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{
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if (mRange == range)
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return;
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bool changed = false;
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if (mRange != infiniteRange)
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{
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for (const auto& [id, data] : mObjects)
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{
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const TilesPositionsRange objectRange
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= makeTilesPositionsRange(data->mObject.getShape(), data->mObject.getTransform(), mSettings);
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getTilesPositions(getIntersection(mRange, objectRange), [&](const TilePosition& v) {
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if (!isInTilesPositionsRange(range, v))
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{
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addChangedTile(v, ChangeType::remove);
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changed = true;
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}
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});
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getTilesPositions(getIntersection(range, objectRange), [&](const TilePosition& v) {
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if (!isInTilesPositionsRange(mRange, v))
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{
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addChangedTile(v, ChangeType::add);
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changed = true;
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}
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});
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}
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}
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if (changed)
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{
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const MaybeLockGuard lock(mMutex, guard);
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++mRevision;
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}
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mRange = range;
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}
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TilesPositionsRange TileCachedRecastMeshManager::getLimitedObjectsRange() const
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{
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if (mObjects.empty())
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return {};
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const auto bounds = mObjectIndex.bounds();
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const TilesPositionsRange objectsRange{
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.mBegin = makeTilePosition(bounds.min_corner()),
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.mEnd = makeTilePosition(bounds.max_corner()) + TilePosition(1, 1),
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};
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return getIntersection(mRange, objectsRange);
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}
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void TileCachedRecastMeshManager::setWorldspace(std::string_view worldspace, const UpdateGuard* guard)
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{
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const MaybeLockGuard lock(mMutex, guard);
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if (mWorldspace == worldspace)
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return;
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mWorldspace = worldspace;
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++mGeneration;
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++mRevision;
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mObjectIndex.clear();
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mObjects.clear();
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mWater.clear();
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mHeightfields.clear();
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mCache.clear();
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}
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bool TileCachedRecastMeshManager::addObject(ObjectId id, const CollisionShape& shape, const btTransform& transform,
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const AreaType areaType, const UpdateGuard* guard)
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{
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const TilesPositionsRange range = makeTilesPositionsRange(shape.getShape(), transform, mSettings);
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{
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const MaybeLockGuard lock(mMutex, guard);
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const auto it = mObjects.find(id);
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if (it != mObjects.end())
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return false;
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const std::size_t revision = mRevision + 1;
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ObjectData* const dataPtr
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= mObjects
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.emplace_hint(it, id,
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std::unique_ptr<ObjectData>(new ObjectData{
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.mObject = RecastMeshObject(shape, transform, areaType),
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.mRange = range,
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.mAabb = CommulativeAabb(revision, BulletHelpers::getAabb(shape.getShape(), transform)),
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.mGeneration = mGeneration,
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.mRevision = revision,
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.mLastNavMeshReportedChange = {},
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.mLastNavMeshReport = {},
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}))
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->second.get();
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assert(range.mBegin != range.mEnd);
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mObjectIndex.insert(makeObjectIndexValue(range, dataPtr));
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mRevision = revision;
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}
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getTilesPositions(
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getIntersection(range, mRange), [&](const TilePosition& v) { addChangedTile(v, ChangeType::add); });
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return true;
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}
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bool TileCachedRecastMeshManager::updateObject(
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ObjectId id, const btTransform& transform, const AreaType areaType, const UpdateGuard* guard)
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{
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TilesPositionsRange newRange;
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TilesPositionsRange oldRange;
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{
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const MaybeLockGuard lock(mMutex, guard);
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const auto it = mObjects.find(id);
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if (it == mObjects.end())
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return false;
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if (!it->second->mObject.update(transform, areaType))
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return false;
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const std::size_t lastChangeRevision = it->second->mLastNavMeshReportedChange.has_value()
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? it->second->mLastNavMeshReportedChange->mRevision
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: mRevision;
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const btCollisionShape& shape = it->second->mObject.getShape();
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if (!it->second->mAabb.update(lastChangeRevision, BulletHelpers::getAabb(shape, transform)))
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return false;
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newRange = makeTilesPositionsRange(shape, transform, mSettings);
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oldRange = it->second->mRange;
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if (newRange != oldRange)
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{
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mObjectIndex.remove(makeObjectIndexValue(oldRange, it->second.get()));
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mObjectIndex.insert(makeObjectIndexValue(newRange, it->second.get()));
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it->second->mRange = newRange;
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}
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++mRevision;
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it->second->mRevision = mRevision;
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}
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if (newRange == oldRange)
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{
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getTilesPositions(getIntersection(newRange, mRange),
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[&](const TilePosition& v) { addChangedTile(v, ChangeType::update); });
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}
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else
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{
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getTilesPositions(getIntersection(newRange, mRange), [&](const TilePosition& v) {
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const ChangeType changeType
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= isInTilesPositionsRange(oldRange, v) ? ChangeType::update : ChangeType::add;
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addChangedTile(v, changeType);
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});
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getTilesPositions(getIntersection(oldRange, mRange), [&](const TilePosition& v) {
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if (!isInTilesPositionsRange(newRange, v))
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addChangedTile(v, ChangeType::remove);
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});
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}
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return true;
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}
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void TileCachedRecastMeshManager::removeObject(ObjectId id, const UpdateGuard* guard)
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{
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TilesPositionsRange range;
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{
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const MaybeLockGuard lock(mMutex, guard);
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const auto it = mObjects.find(id);
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if (it == mObjects.end())
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return;
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range = it->second->mRange;
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mObjectIndex.remove(makeObjectIndexValue(range, it->second.get()));
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mObjects.erase(it);
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++mRevision;
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}
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getTilesPositions(
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getIntersection(range, mRange), [&](const TilePosition& v) { addChangedTile(v, ChangeType::remove); });
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}
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void TileCachedRecastMeshManager::addWater(
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const osg::Vec2i& cellPosition, const int cellSize, const float level, const UpdateGuard* guard)
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{
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const btVector3 shift = Misc::Convert::toBullet(getWaterShift3d(cellPosition, cellSize, level));
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const std::optional<TilesPositionsRange> range = cellSize == std::numeric_limits<int>::max()
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? std::optional<TilesPositionsRange>()
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: makeTilesPositionsRange(cellSize, shift, mSettings);
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{
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const MaybeLockGuard lock(mMutex, guard);
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auto it = mWater.find(cellPosition);
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if (it != mWater.end())
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return;
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const std::size_t revision = mRevision + 1;
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it = mWater.emplace_hint(it, cellPosition,
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WaterData{
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.mWater = Water{ .mCellSize = cellSize, .mLevel = level },
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.mRange = range,
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.mRevision = revision,
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});
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if (range.has_value())
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mWaterIndex.insert(makeWaterIndexValue(*range, it));
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else
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mInfiniteWater = it;
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mRevision = revision;
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}
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addChangedTiles(range, ChangeType::add);
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}
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void TileCachedRecastMeshManager::removeWater(const osg::Vec2i& cellPosition, const UpdateGuard* guard)
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{
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std::optional<TilesPositionsRange> range;
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{
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const MaybeLockGuard lock(mMutex, guard);
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const auto it = mWater.find(cellPosition);
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if (it == mWater.end())
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return;
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range = it->second.mRange;
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if (range.has_value())
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mWaterIndex.remove(makeWaterIndexValue(*range, it));
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else
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mInfiniteWater = mWater.end();
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mWater.erase(it);
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++mRevision;
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}
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addChangedTiles(range, ChangeType::remove);
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}
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void TileCachedRecastMeshManager::addHeightfield(
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const osg::Vec2i& cellPosition, const int cellSize, const HeightfieldShape& shape, const UpdateGuard* guard)
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{
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const btVector3 shift = getHeightfieldShift(shape, cellPosition, cellSize);
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const std::optional<TilesPositionsRange> range = cellSize == std::numeric_limits<int>::max()
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? std::optional<TilesPositionsRange>()
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: makeTilesPositionsRange(cellSize, shift, mSettings);
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{
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const MaybeLockGuard lock(mMutex, guard);
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auto it = mHeightfields.find(cellPosition);
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if (it != mHeightfields.end())
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return;
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const std::size_t revision = mRevision + 1;
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it = mHeightfields.emplace_hint(it, cellPosition,
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HeightfieldData{
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.mCellSize = cellSize,
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.mShape = shape,
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.mRange = range,
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.mRevision = revision,
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});
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if (range.has_value())
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mHeightfieldIndex.insert(makeHeightfieldIndexValue(*range, it));
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else
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mInfiniteHeightfield = it;
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mRevision = revision;
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}
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addChangedTiles(range, ChangeType::add);
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}
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void TileCachedRecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition, const UpdateGuard* guard)
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{
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std::optional<TilesPositionsRange> range;
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{
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const MaybeLockGuard lock(mMutex, guard);
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const auto it = mHeightfields.find(cellPosition);
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if (it == mHeightfields.end())
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return;
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range = it->second.mRange;
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if (range.has_value())
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mHeightfieldIndex.remove(makeHeightfieldIndexValue(*range, it));
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else
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mInfiniteHeightfield = mHeightfields.end();
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mHeightfields.erase(it);
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++mRevision;
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}
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addChangedTiles(range, ChangeType::remove);
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}
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std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getMesh(
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std::string_view worldspace, const TilePosition& tilePosition)
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{
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{
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const std::lock_guard lock(mMutex);
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if (mWorldspace != worldspace)
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return nullptr;
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const auto it = mCache.find(tilePosition);
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if (it != mCache.end() && it->second.mRecastMesh->getVersion() == it->second.mVersion)
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return it->second.mRecastMesh;
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}
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auto result = makeMesh(tilePosition);
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if (result != nullptr)
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{
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const std::lock_guard lock(mMutex);
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mCache.insert_or_assign(tilePosition,
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CachedTile{
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.mVersion = result->getVersion(),
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.mRecastMesh = result,
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});
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}
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return result;
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}
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std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getCachedMesh(
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std::string_view worldspace, const TilePosition& tilePosition) const
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{
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const std::lock_guard lock(mMutex);
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if (mWorldspace != worldspace)
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return nullptr;
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const auto it = mCache.find(tilePosition);
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if (it == mCache.end())
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return nullptr;
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return it->second.mRecastMesh;
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}
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std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getNewMesh(
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std::string_view worldspace, const TilePosition& tilePosition) const
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{
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{
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const std::lock_guard lock(mMutex);
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if (mWorldspace != worldspace)
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return nullptr;
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}
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return makeMesh(tilePosition);
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}
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void TileCachedRecastMeshManager::reportNavMeshChange(
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const TilePosition& tilePosition, Version recastMeshVersion, Version navMeshVersion)
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{
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const std::lock_guard lock(mMutex);
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for (auto it = mObjectIndex.qbegin(makeIndexQuery(tilePosition)); it != mObjectIndex.qend(); ++it)
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{
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ObjectData& object = *it->second;
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if (recastMeshVersion.mGeneration != object.mGeneration)
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continue;
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if (object.mLastNavMeshReport.has_value() && navMeshVersion < object.mLastNavMeshReport->mNavMeshVersion)
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continue;
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object.mLastNavMeshReport = { recastMeshVersion.mRevision, navMeshVersion };
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if (!object.mLastNavMeshReportedChange.has_value()
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|| object.mLastNavMeshReportedChange->mNavMeshVersion < object.mLastNavMeshReport->mNavMeshVersion)
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object.mLastNavMeshReportedChange = object.mLastNavMeshReport;
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}
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}
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void TileCachedRecastMeshManager::addChangedTile(const TilePosition& tilePosition, const ChangeType changeType)
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{
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auto tile = mChangedTiles.find(tilePosition);
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if (tile == mChangedTiles.end())
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mChangedTiles.emplace(tilePosition, changeType);
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else
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tile->second = addChangeType(tile->second, changeType);
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}
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std::map<osg::Vec2i, ChangeType> TileCachedRecastMeshManager::takeChangedTiles(const UpdateGuard* guard)
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{
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{
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const MaybeLockGuard lock(mMutex, guard);
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for (const auto& [tilePosition, changeType] : mChangedTiles)
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if (const auto it = mCache.find(tilePosition); it != mCache.end())
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++it->second.mVersion.mRevision;
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}
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return std::move(mChangedTiles);
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}
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TileCachedRecastMeshManager::IndexPoint TileCachedRecastMeshManager::makeIndexPoint(
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const TilePosition& tilePosition)
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{
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return IndexPoint(tilePosition.x(), tilePosition.y());
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}
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TileCachedRecastMeshManager::IndexBox TileCachedRecastMeshManager::makeIndexBox(const TilesPositionsRange& range)
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{
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assert(range.mBegin != range.mEnd);
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return IndexBox(makeIndexPoint(range.mBegin), makeIndexPoint(range.mEnd - TilePosition(1, 1)));
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}
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TileCachedRecastMeshManager::ObjectIndexValue TileCachedRecastMeshManager::makeObjectIndexValue(
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const TilesPositionsRange& range, ObjectData* id)
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{
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return { makeIndexBox(range), id };
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}
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TileCachedRecastMeshManager::WaterIndexValue TileCachedRecastMeshManager::makeWaterIndexValue(
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const TilesPositionsRange& range, std::map<osg::Vec2i, WaterData>::const_iterator it)
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{
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return { makeIndexBox(range), it };
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}
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TileCachedRecastMeshManager::HeightfieldIndexValue TileCachedRecastMeshManager::makeHeightfieldIndexValue(
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const TilesPositionsRange& range, std::map<osg::Vec2i, HeightfieldData>::const_iterator it)
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{
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return { makeIndexBox(range), it };
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}
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auto TileCachedRecastMeshManager::makeIndexQuery(const TilePosition& tilePosition)
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-> decltype(boost::geometry::index::intersects(IndexBox()))
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{
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const IndexPoint point = makeIndexPoint(tilePosition);
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return boost::geometry::index::intersects(IndexBox(point, point));
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}
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std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::makeMesh(const TilePosition& tilePosition) const
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{
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RecastMeshBuilder builder(makeRealTileBoundsWithBorder(mSettings, tilePosition));
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using Object = std::tuple<osg::ref_ptr<const Resource::BulletShapeInstance>, ObjectTransform,
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std::reference_wrapper<const btCollisionShape>, btTransform, AreaType>;
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std::vector<Object> objects;
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Version version;
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bool hasInput = false;
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{
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const std::lock_guard lock(mMutex);
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for (auto it = mWaterIndex.qbegin(makeIndexQuery(tilePosition)); it != mWaterIndex.qend(); ++it)
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{
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const auto& [cellPosition, data] = *it->second;
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builder.addWater(cellPosition, data.mWater);
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hasInput = true;
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}
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for (auto it = mHeightfieldIndex.qbegin(makeIndexQuery(tilePosition)); it != mHeightfieldIndex.qend(); ++it)
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{
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const auto& [cellPosition, data] = *it->second;
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std::visit(AddHeightfield{ cellPosition, data.mCellSize, builder }, data.mShape);
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hasInput = true;
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}
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objects.reserve(mObjects.size());
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for (auto it = mObjectIndex.qbegin(makeIndexQuery(tilePosition)); it != mObjectIndex.qend(); ++it)
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{
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const auto& object = it->second->mObject;
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objects.emplace_back(object.getInstance(), object.getObjectTransform(), object.getShape(),
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object.getTransform(), object.getAreaType());
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hasInput = true;
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}
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if (hasInput)
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{
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if (mInfiniteWater != mWater.end())
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builder.addWater(mInfiniteWater->first, mInfiniteWater->second.mWater);
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if (mInfiniteHeightfield != mHeightfields.end())
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std::visit(
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AddHeightfield{ mInfiniteHeightfield->first, mInfiniteHeightfield->second.mCellSize, builder },
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mInfiniteHeightfield->second.mShape);
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version.mGeneration = mGeneration;
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version.mRevision = mRevision;
|
|
}
|
|
}
|
|
if (!hasInput)
|
|
return nullptr;
|
|
for (const auto& [instance, objectTransform, shape, transform, areaType] : objects)
|
|
builder.addObject(shape, transform, areaType, instance->getSource(), objectTransform);
|
|
return std::move(builder).create(version);
|
|
}
|
|
|
|
void TileCachedRecastMeshManager::addChangedTiles(
|
|
const std::optional<TilesPositionsRange>& range, ChangeType changeType)
|
|
{
|
|
if (range.has_value())
|
|
getTilesPositions(*range, [&](const TilePosition& v) { addChangedTile(v, changeType); });
|
|
}
|
|
}
|