mirror of
https://gitlab.com/OpenMW/openmw.git
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cf75363290
QMultiMap is not clear about what settings exist and it's not efficient way to access them after they are loaded.
505 lines
16 KiB
C++
505 lines
16 KiB
C++
#include "mainwizard.hpp"
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#include <QDateTime>
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#include <QDebug>
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#include <QDir>
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#include <QMessageBox>
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#include <QProcess>
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#include <components/files/qtconfigpath.hpp>
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#include <components/files/qtconversion.hpp>
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#include <components/misc/utf8qtextstream.hpp>
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#include <components/process/processinvoker.hpp>
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#include "componentselectionpage.hpp"
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#include "conclusionpage.hpp"
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#include "existinginstallationpage.hpp"
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#include "importpage.hpp"
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#include "installationtargetpage.hpp"
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#include "intropage.hpp"
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#include "languageselectionpage.hpp"
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#include "methodselectionpage.hpp"
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#ifdef OPENMW_USE_UNSHIELD
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#include "installationpage.hpp"
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#endif
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using namespace Process;
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Wizard::MainWizard::MainWizard(QWidget* parent)
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: QWizard(parent)
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, mInstallations()
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, mError(false)
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, mGameSettings(mCfgMgr)
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{
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#ifndef Q_OS_MAC
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setWizardStyle(QWizard::ModernStyle);
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#else
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setWizardStyle(QWizard::ClassicStyle);
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#endif
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setWindowTitle(tr("OpenMW Wizard"));
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setWindowIcon(QIcon(QLatin1String(":/images/openmw-wizard.png")));
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setMinimumWidth(550);
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// Set the property for comboboxes to the text instead of index
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setDefaultProperty("QComboBox", "currentText", "currentIndexChanged");
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setDefaultProperty("ComponentListWidget", "mCheckedItems", "checkedItemsChanged");
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mImporterInvoker = new ProcessInvoker();
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connect(mImporterInvoker->getProcess(), &QProcess::started, this, &MainWizard::importerStarted);
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connect(mImporterInvoker->getProcess(), qOverload<int, QProcess::ExitStatus>(&QProcess::finished), this,
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&MainWizard::importerFinished);
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mLogError = tr(
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"<html><head/><body><p><b>Could not open %1 for writing</b></p> \
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<p>Please make sure you have the right permissions \
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and try again.</p></body></html>");
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std::filesystem::create_directories(mCfgMgr.getUserConfigPath());
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std::filesystem::create_directories(mCfgMgr.getUserDataPath());
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setupLog();
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setupGameSettings();
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setupLauncherSettings();
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setupInstallations();
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setupPages();
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const std::filesystem::path& installationPath = mCfgMgr.getInstallPath();
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if (!installationPath.empty())
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{
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const std::filesystem::path& dataPath = installationPath / "Data Files";
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addInstallation(Files::pathToQString(dataPath));
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}
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}
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Wizard::MainWizard::~MainWizard()
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{
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delete mImporterInvoker;
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}
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void Wizard::MainWizard::setupLog()
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{
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QString logPath(Files::pathToQString(mCfgMgr.getLogPath()));
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logPath.append(QLatin1String("wizard.log"));
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QFile file(logPath);
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if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate))
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error opening Wizard log file"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(mLogError.arg(file.fileName()));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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addLogText(QString("Started OpenMW Wizard on %1").arg(QDateTime::currentDateTime().toString()));
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qDebug() << logPath;
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}
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void Wizard::MainWizard::addLogText(const QString& text)
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{
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QString logPath(Files::pathToQString(mCfgMgr.getLogPath()));
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logPath.append(QLatin1String("wizard.log"));
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QFile file(logPath);
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if (!file.open(QIODevice::ReadWrite | QIODevice::Text))
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error opening Wizard log file"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(mLogError.arg(file.fileName()));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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if (!file.isSequential())
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file.seek(file.size());
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QTextStream out(&file);
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if (!text.isEmpty())
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{
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out << text << "\n";
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out.flush();
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}
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}
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void Wizard::MainWizard::setupGameSettings()
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{
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QString message(
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tr("<html><head/><body><p><b>Could not open %1 for reading</b></p> \
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<p>Please make sure you have the right permissions \
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and try again.</p></body></html>"));
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// Load the user config file first, separately
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// So we can write it properly, uncontaminated
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QString path(Files::getUserConfigPathQString(mCfgMgr));
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QFile file(path);
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qDebug() << "Loading config file:" << path.toUtf8().constData();
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if (file.exists())
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{
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(message.arg(file.fileName()));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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QTextStream stream(&file);
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Misc::ensureUtf8Encoding(stream);
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mGameSettings.readUserFile(stream);
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}
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file.close();
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// Now the rest
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QStringList paths;
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paths.append(Files::getUserConfigPathQString(mCfgMgr));
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paths.append(QLatin1String("openmw.cfg"));
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paths.append(Files::getGlobalConfigPathQString(mCfgMgr));
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for (const QString& path2 : paths)
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{
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qDebug() << "Loading config file:" << path2.toUtf8().constData();
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file.setFileName(path2);
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if (file.exists())
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{
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(message.arg(file.fileName()));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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QTextStream stream(&file);
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Misc::ensureUtf8Encoding(stream);
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mGameSettings.readFile(stream);
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}
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file.close();
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}
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}
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void Wizard::MainWizard::setupLauncherSettings()
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{
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QString path(Files::pathToQString(mCfgMgr.getUserConfigPath()));
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path.append(QLatin1String(Config::LauncherSettings::sLauncherConfigFileName));
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QString message(
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tr("<html><head/><body><p><b>Could not open %1 for reading</b></p> \
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<p>Please make sure you have the right permissions \
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and try again.</p></body></html>"));
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QFile file(path);
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qDebug() << "Loading config file:" << path.toUtf8().constData();
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if (file.exists())
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{
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(message.arg(file.fileName()));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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QTextStream stream(&file);
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Misc::ensureUtf8Encoding(stream);
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mLauncherSettings.readFile(stream);
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}
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file.close();
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}
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void Wizard::MainWizard::setupInstallations()
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{
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// Check if the paths actually contain a Morrowind installation
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for (const QString& path : mGameSettings.getDataDirs())
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{
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if (findFiles(QLatin1String("Morrowind"), path))
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addInstallation(path);
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}
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}
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void Wizard::MainWizard::runSettingsImporter()
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{
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writeSettings();
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QString path(field(QLatin1String("installation.path")).toString());
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QFile file(Files::getUserConfigPathQString(mCfgMgr));
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// Construct the arguments to run the importer
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QStringList arguments;
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// Import plugin selection?
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if (field(QLatin1String("installation.retailDisc")).toBool() == true
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|| field(QLatin1String("installation.import-addons")).toBool() == true)
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arguments.append(QLatin1String("--game-files"));
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arguments.append(QLatin1String("--encoding"));
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// Set encoding
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QString language(field(QLatin1String("installation.language")).toString());
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if (language == QLatin1String("Polish"))
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{
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arguments.append(QLatin1String("win1250"));
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}
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else if (language == QLatin1String("Russian"))
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{
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arguments.append(QLatin1String("win1251"));
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}
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else
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{
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arguments.append(QLatin1String("win1252"));
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}
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// Import fonts
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if (field(QLatin1String("installation.import-fonts")).toBool() == true)
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arguments.append(QLatin1String("--fonts"));
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// Now the paths
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arguments.append(QLatin1String("--ini"));
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if (field(QLatin1String("installation.retailDisc")).toBool() == true)
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{
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arguments.append(path + QDir::separator() + QLatin1String("Morrowind.ini"));
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}
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else
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{
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arguments.append(mInstallations[path].iniPath);
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}
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arguments.append(QLatin1String("--cfg"));
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arguments.append(Files::getUserConfigPathQString(mCfgMgr));
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if (!mImporterInvoker->startProcess(QLatin1String("openmw-iniimporter"), arguments, false))
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return qApp->quit();
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}
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void Wizard::MainWizard::addInstallation(const QString& path)
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{
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qDebug() << "add installation in: " << path;
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Installation install; // = new Installation();
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install.hasMorrowind = findFiles(QLatin1String("Morrowind"), path);
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install.hasTribunal = findFiles(QLatin1String("Tribunal"), path);
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install.hasBloodmoon = findFiles(QLatin1String("Bloodmoon"), path);
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// Try to autodetect the Morrowind.ini location
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QDir dir(path);
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QFile file(dir.filePath("Morrowind.ini"));
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// Try the parent directory
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// In normal Morrowind installations that's where Morrowind.ini is
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if (!file.exists())
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{
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dir.cdUp();
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file.setFileName(dir.filePath(QLatin1String("Morrowind.ini")));
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}
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if (file.exists())
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install.iniPath = file.fileName();
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mInstallations.insert(QDir::toNativeSeparators(path), install);
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// Add it to the openmw.cfg too
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if (!mGameSettings.getDataDirs().contains(path))
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{
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mGameSettings.setMultiValue(QLatin1String("data"), path);
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mGameSettings.addDataDir(path);
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}
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}
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void Wizard::MainWizard::setupPages()
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{
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setPage(Page_Intro, new IntroPage(this));
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setPage(Page_MethodSelection, new MethodSelectionPage(this));
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setPage(Page_LanguageSelection, new LanguageSelectionPage(this));
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setPage(Page_ExistingInstallation, new ExistingInstallationPage(this));
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setPage(Page_InstallationTarget, new InstallationTargetPage(this, mCfgMgr));
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setPage(Page_ComponentSelection, new ComponentSelectionPage(this));
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#ifdef OPENMW_USE_UNSHIELD
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setPage(Page_Installation, new InstallationPage(this, mGameSettings));
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#endif
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setPage(Page_Import, new ImportPage(this));
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setPage(Page_Conclusion, new ConclusionPage(this));
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setStartId(Page_Intro);
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}
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void Wizard::MainWizard::importerStarted() {}
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void Wizard::MainWizard::importerFinished(int exitCode, QProcess::ExitStatus exitStatus)
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{
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if (exitCode != 0 || exitStatus == QProcess::CrashExit)
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return;
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// Re-read the settings
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setupGameSettings();
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}
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void Wizard::MainWizard::accept()
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{
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writeSettings();
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QWizard::accept();
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}
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void Wizard::MainWizard::reject()
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Quit Wizard"));
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msgBox.setIcon(QMessageBox::Question);
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msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
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msgBox.setText(tr("Are you sure you want to exit the Wizard?"));
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if (msgBox.exec() == QMessageBox::Yes)
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{
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QWizard::reject();
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}
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}
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void Wizard::MainWizard::writeSettings()
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{
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// Write the encoding and language settings
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QString language(field(QLatin1String("installation.language")).toString());
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mLauncherSettings.setLanguage(language);
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if (language == QLatin1String("Polish"))
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{
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mGameSettings.setValue(QLatin1String("encoding"), QLatin1String("win1250"));
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}
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else if (language == QLatin1String("Russian"))
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{
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mGameSettings.setValue(QLatin1String("encoding"), QLatin1String("win1251"));
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}
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else
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{
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mGameSettings.setValue(QLatin1String("encoding"), QLatin1String("win1252"));
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}
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// Write the installation path so that openmw can find them
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QString path(field(QLatin1String("installation.path")).toString());
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// Make sure the installation path is the last data= entry
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mGameSettings.removeDataDir(path);
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mGameSettings.addDataDir(path);
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QString userPath(Files::pathToQString(mCfgMgr.getUserConfigPath()));
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QDir dir(userPath);
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if (!dir.exists())
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{
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if (!dir.mkpath(userPath))
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error creating OpenMW configuration directory"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(
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tr("<html><head/><body><p><b>Could not create %1</b></p> \
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<p>Please make sure you have the right permissions \
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and try again.</p></body></html>")
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.arg(userPath));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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}
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// Game settings
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QFile file(Files::getUserConfigPathQString(mCfgMgr));
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if (!file.open(QIODevice::ReadWrite | QIODevice::Text | QIODevice::Truncate))
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{
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// File cannot be opened or created
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error writing OpenMW configuration file"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(
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tr("<html><head/><body><p><b>Could not open %1 for writing</b></p> \
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<p>Please make sure you have the right permissions \
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and try again.</p></body></html>")
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.arg(file.fileName()));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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QTextStream stream(&file);
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Misc::ensureUtf8Encoding(stream);
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mGameSettings.writeFile(stream);
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file.close();
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// Launcher settings
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file.setFileName(
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Files::pathToQString(mCfgMgr.getUserConfigPath() / Config::LauncherSettings::sLauncherConfigFileName));
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if (!file.open(QIODevice::ReadWrite | QIODevice::Text | QIODevice::Truncate))
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{
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// File cannot be opened or created
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("Error writing OpenMW configuration file"));
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(
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tr("<html><head/><body><p><b>Could not open %1 for writing</b></p> \
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<p>Please make sure you have the right permissions \
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and try again.</p></body></html>")
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.arg(file.fileName()));
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connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
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msgBox.exec();
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return;
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}
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stream.setDevice(&file);
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Misc::ensureUtf8Encoding(stream);
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mLauncherSettings.writeFile(stream);
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file.close();
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}
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bool Wizard::MainWizard::findFiles(const QString& name, const QString& path)
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{
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QDir dir(path);
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if (!dir.exists())
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return false;
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// TODO: add MIME handling to make sure the files are real
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return (dir.entryList().contains(name + QLatin1String(".esm"), Qt::CaseInsensitive)
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&& dir.entryList().contains(name + QLatin1String(".bsa"), Qt::CaseInsensitive));
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}
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