mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2024-12-28 00:15:06 +00:00
115 lines
5.5 KiB
C++
115 lines
5.5 KiB
C++
#include "options.hpp"
|
|
|
|
#include <components/fallback/validate.hpp>
|
|
#include <components/files/configurationmanager.hpp>
|
|
#include <components/misc/rng.hpp>
|
|
|
|
namespace
|
|
{
|
|
namespace bpo = boost::program_options;
|
|
typedef std::vector<std::string> StringsVector;
|
|
}
|
|
|
|
namespace OpenMW
|
|
{
|
|
bpo::options_description makeOptionsDescription()
|
|
{
|
|
bpo::options_description desc("Syntax: openmw <options>\nAllowed options");
|
|
Files::ConfigurationManager::addCommonOptions(desc);
|
|
|
|
auto addOption = desc.add_options();
|
|
addOption("help", "print help message");
|
|
addOption("version", "print version information and quit");
|
|
|
|
addOption("data",
|
|
bpo::value<Files::MaybeQuotedPathContainer>()
|
|
->default_value(Files::MaybeQuotedPathContainer(), "data")
|
|
->multitoken()
|
|
->composing(),
|
|
"set data directories (later directories have higher priority)");
|
|
|
|
addOption("data-local", bpo::value<Files::MaybeQuotedPath>()->default_value(Files::MaybeQuotedPath(), ""),
|
|
"set local data directory (highest priority)");
|
|
|
|
addOption("fallback-archive",
|
|
bpo::value<StringsVector>()->default_value(StringsVector(), "fallback-archive")->multitoken()->composing(),
|
|
"set fallback BSA archives (later archives have higher priority)");
|
|
|
|
addOption("resources",
|
|
bpo::value<Files::MaybeQuotedPath>()->default_value(Files::MaybeQuotedPath(), "resources"),
|
|
"set resources directory");
|
|
|
|
addOption("start", bpo::value<std::string>()->default_value(""), "set initial cell");
|
|
|
|
addOption("content", bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
|
|
"content file(s): esm/esp, or omwgame/omwaddon/omwscripts");
|
|
|
|
addOption("groundcover",
|
|
bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
|
|
"groundcover content file(s): esm/esp, or omwgame/omwaddon");
|
|
|
|
addOption("no-sound", bpo::value<bool>()->implicit_value(true)->default_value(false), "disable all sounds");
|
|
|
|
addOption("script-all", bpo::value<bool>()->implicit_value(true)->default_value(false),
|
|
"compile all scripts (excluding dialogue scripts) at startup");
|
|
|
|
addOption("script-all-dialogue", bpo::value<bool>()->implicit_value(true)->default_value(false),
|
|
"compile all dialogue scripts at startup");
|
|
|
|
addOption("script-console", bpo::value<bool>()->implicit_value(true)->default_value(false),
|
|
"enable console-only script functionality");
|
|
|
|
addOption("script-run", bpo::value<std::string>()->default_value(""),
|
|
"select a file containing a list of console commands that is executed on startup");
|
|
|
|
addOption("script-warn", bpo::value<int>()->implicit_value(1)->default_value(1),
|
|
"handling of warnings when compiling scripts\n"
|
|
"\t0 - ignore warning\n"
|
|
"\t1 - show warning but consider script as correctly compiled anyway\n"
|
|
"\t2 - treat warnings as errors");
|
|
|
|
addOption("script-blacklist",
|
|
bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
|
|
"ignore the specified script (if the use of the blacklist is enabled)");
|
|
|
|
addOption("script-blacklist-use", bpo::value<bool>()->implicit_value(true)->default_value(true),
|
|
"enable script blacklisting");
|
|
|
|
addOption("load-savegame", bpo::value<Files::MaybeQuotedPath>()->default_value(Files::MaybeQuotedPath(), ""),
|
|
"load a save game file on game startup (specify an absolute filename or a filename relative to the current "
|
|
"working directory)");
|
|
|
|
addOption("skip-menu", bpo::value<bool>()->implicit_value(true)->default_value(false),
|
|
"skip main menu on game startup");
|
|
|
|
addOption("new-game", bpo::value<bool>()->implicit_value(true)->default_value(false),
|
|
"run new game sequence (ignored if skip-menu=0)");
|
|
|
|
addOption("fs-strict", bpo::value<bool>()->implicit_value(true)->default_value(false),
|
|
"strict file system handling (no case folding)");
|
|
|
|
addOption("encoding", bpo::value<std::string>()->default_value("win1252"),
|
|
"Character encoding used in OpenMW game messages:\n"
|
|
"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, "
|
|
"Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
|
|
"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
|
|
"\n\twin1252 - Western European (Latin) alphabet, used by default");
|
|
|
|
addOption("fallback",
|
|
bpo::value<Fallback::FallbackMap>()->default_value(Fallback::FallbackMap(), "")->multitoken()->composing(),
|
|
"fallback values");
|
|
|
|
addOption("no-grab", bpo::value<bool>()->implicit_value(true)->default_value(false), "Don't grab mouse cursor");
|
|
|
|
addOption("export-fonts", bpo::value<bool>()->implicit_value(true)->default_value(false),
|
|
"Export Morrowind .fnt fonts to PNG image and XML file in current directory");
|
|
|
|
addOption("activate-dist", bpo::value<int>()->default_value(-1), "activation distance override");
|
|
|
|
addOption("random-seed", bpo::value<unsigned int>()->default_value(Misc::Rng::generateDefaultSeed()),
|
|
"seed value for random number generator");
|
|
|
|
return desc;
|
|
}
|
|
}
|