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OpenMW/files/shaders/lib/water
2024-08-31 14:07:28 -04:00
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fresnel.glsl
rain_ripples.glsl Convert water/ripple defines to camelCase 2024-04-04 21:12:47 +03:00
ripples.glsl ripple tweaks 2024-08-31 14:07:28 -04:00