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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-16 16:10:58 +00:00
OpenMW/apps/openmw
2020-04-04 22:54:51 +04:00
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mwbase Pause both audio and video playback when the game is minimized (feature #4944) 2020-04-04 22:54:51 +04:00
mwclass Do not use dynamic casts when using ObjectState 2020-03-17 15:18:40 +04:00
mwdialogue
mwgui Pause both audio and video playback when the game is minimized (feature #4944) 2020-04-04 22:54:51 +04:00
mwinput Fix issues, found by CoverityScan 2020-04-04 17:45:26 +04:00
mwmechanics Don't use up light duration if the held light is hidden (bug #5352) 2020-04-04 20:51:41 +03:00
mwphysics Fix btCollisionObjectWrapper forward declaration 2020-03-31 18:31:46 +03:00
mwrender Don't use up light duration if the held light is hidden (bug #5352) 2020-04-04 20:51:41 +03:00
mwscript Support recast mesh rendering 2020-03-14 09:38:24 +01:00
mwsound Pause both audio and video playback when the game is minimized (feature #4944) 2020-04-04 22:54:51 +04:00
mwstate
mwworld Merge pull request #2741 from akortunov/warnfix 2020-04-04 00:12:07 +02:00
android_main.cpp
CMakeLists.txt Merge pull request #2722 from akortunov/gyro 2020-04-02 09:55:08 +02:00
doc.hpp
engine.cpp Pause both audio and video playback when the game is minimized (feature #4944) 2020-04-04 22:54:51 +04:00
engine.hpp
main.cpp