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elsid
948e2f5db9
Do not use collision shapes with visual only collision to generate navmesh
...
These collision shapes are not used for actors movement physics simulation.
2022-08-25 00:56:03 +02:00
..
CMakeLists.txt
Use target_precompile_headers for the most expensive headers
2022-07-01 14:05:17 +00:00
main.cpp
Cleanup detournavigator includes
2022-08-15 19:46:10 +02:00
navmesh.cpp
Cleanup detournavigator includes
2022-08-15 19:46:10 +02:00
navmesh.hpp
Support different agent collision shape type for pathfinding
2022-06-21 12:57:32 +02:00
worldspacedata.cpp
Do not use collision shapes with visual only collision to generate navmesh
2022-08-25 00:56:03 +02:00
worldspacedata.hpp
Merge branch 'bullet_includes' into 'master'
2022-06-05 10:17:57 +00:00