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OpenMW/files/shaders
2016-02-18 19:37:58 +01:00
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CMakeLists.txt Introduce ShaderManager & ShaderVisitor 2016-02-18 19:37:56 +01:00
objects_fragment.glsl Use diffuse.a / vertex.a, use material emission 2016-02-18 19:37:58 +01:00
objects_vertex.glsl Use diffuse.a / vertex.a, use material emission 2016-02-18 19:37:58 +01:00
water_fragment.glsl
water_nm.png
water_vertex.glsl