1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-18 13:12:50 +00:00
florent.teppe 21971c08ba debug draw shader uses the generic functions
renamed files

roundabout way to change case with windows noticing

fixed type

fix filename in cmakelist.txt

ported shader and c++ code so glsl 120 can be used instead of 330

new debug shader and old one are almost unified

for some reason, even though I get no compilation issue, old debug draws don't work, only the new one implemented by this MR

remove useless const cast
2022-09-11 17:53:59 +02:00
..
2020-12-20 01:22:14 +00:00