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areatype.hpp
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asyncnavmeshupdater.cpp
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Add missing synchronization for present tiles modification
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2021-05-17 17:44:31 +02:00 |
asyncnavmeshupdater.hpp
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Apply min distance only for not present tiles
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2021-05-14 22:41:11 +02:00 |
bounds.hpp
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cachedrecastmeshmanager.cpp
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Report navmesh change for not posted tiles
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2021-05-27 12:40:00 +02:00 |
cachedrecastmeshmanager.hpp
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Report navmesh change for not posted tiles
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2021-05-27 12:40:00 +02:00 |
debug.cpp
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debug.hpp
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dtstatus.hpp
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exceptions.hpp
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findrandompointaroundcircle.cpp
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Remove some superfluous includes in components/detournavigator
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2021-05-14 20:45:59 +02:00 |
findrandompointaroundcircle.hpp
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findsmoothpath.cpp
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Use camel case for local constant
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2021-02-15 00:20:14 +01:00 |
findsmoothpath.hpp
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Remove some superfluous includes in components/detournavigator
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2021-05-14 20:45:59 +02:00 |
flags.hpp
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gettilespositions.hpp
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makenavmesh.cpp
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Remove some superfluous includes in components/detournavigator
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2021-05-14 20:45:59 +02:00 |
makenavmesh.hpp
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Remove some superfluous includes in components/detournavigator
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2021-05-14 20:45:59 +02:00 |
navigator.cpp
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navigator.hpp
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Trigger navmesh update on moved player only when player tile has been changed
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2021-05-27 16:52:42 +02:00 |
navigatorimpl.cpp
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Trigger navmesh update on moved player only when player tile has been changed
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2021-05-27 16:52:42 +02:00 |
navigatorimpl.hpp
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Trigger navmesh update on moved player only when player tile has been changed
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2021-05-27 16:52:42 +02:00 |
navigatorstub.hpp
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Trigger navmesh update on moved player only when player tile has been changed
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2021-05-27 16:52:42 +02:00 |
navmeshcacheitem.hpp
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Do not replace equivalent navmesh tiles
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2021-04-18 20:04:41 +02:00 |
navmeshdata.hpp
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navmeshmanager.cpp
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Add a ton of const refs
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2021-06-23 23:13:59 +02:00 |
navmeshmanager.hpp
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Add a ton of const refs
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2021-06-23 23:13:59 +02:00 |
navmeshtilescache.cpp
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Consider first set element as first acquired
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2021-03-25 19:28:41 +01:00 |
navmeshtilescache.hpp
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Use single map for navmesh cache
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2021-03-25 19:28:41 +01:00 |
navmeshtileview.cpp
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Do not replace equivalent navmesh tiles
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2021-04-18 20:04:41 +02:00 |
navmeshtileview.hpp
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Do not replace equivalent navmesh tiles
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2021-04-18 20:04:41 +02:00 |
objectid.hpp
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offmeshconnection.hpp
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offmeshconnectionsmanager.hpp
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oscillatingrecastmeshobject.cpp
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Limit oscillating recast mesh object AABB by tile bounds
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2021-05-27 12:40:29 +02:00 |
oscillatingrecastmeshobject.hpp
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Limit oscillating recast mesh object AABB by tile bounds
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2021-05-27 12:40:29 +02:00 |
raycast.cpp
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Remove some superfluous includes in components/detournavigator
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2021-05-14 20:45:59 +02:00 |
raycast.hpp
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recastallocutils.hpp
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recastglobalallocator.hpp
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Add missing include and use std malloc and free
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2021-02-15 00:20:15 +01:00 |
recastmesh.cpp
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Remove redundant ChunkyTriMesh
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2021-05-04 13:00:06 +02:00 |
recastmesh.hpp
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Remove some superfluous includes in components/detournavigator
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2021-05-14 20:45:59 +02:00 |
recastmeshbuilder.cpp
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Remove redundant ChunkyTriMesh
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2021-05-04 13:00:06 +02:00 |
recastmeshbuilder.hpp
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recastmeshmanager.cpp
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Replace unordered_map by map for storing objects
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2021-05-27 16:38:40 +02:00 |
recastmeshmanager.hpp
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Replace unordered_map by map for storing objects
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2021-05-27 16:38:40 +02:00 |
recastmeshobject.cpp
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Remove unnecessary relation between updateCompoundObject and RecastMeshObject
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2021-04-18 23:00:13 +02:00 |
recastmeshobject.hpp
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Remove unnecessary relation between updateCompoundObject and RecastMeshObject
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2021-04-18 23:00:13 +02:00 |
recastmeshtiles.hpp
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Replace include by RecastMesh forward declaration
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2021-05-04 13:00:06 +02:00 |
recasttempallocator.hpp
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settings.cpp
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Wait until navmesh is generated within given distance around player
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2021-05-05 19:44:16 +02:00 |
settings.hpp
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Wait until navmesh is generated within given distance around player
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2021-05-05 19:44:16 +02:00 |
settingsutils.hpp
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Build limited path for far destinations
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2021-03-23 23:23:12 +01:00 |
sharednavmesh.hpp
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status.hpp
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tilebounds.hpp
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tilecachedrecastmeshmanager.cpp
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Store object tiles position as sorted vector instead of set
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2021-05-27 16:00:31 +02:00 |
tilecachedrecastmeshmanager.hpp
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Store object tiles position as sorted vector instead of set
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2021-05-27 16:00:31 +02:00 |
tileposition.hpp
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version.hpp
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Detect and ignore updates for oscillating objects
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2021-04-18 23:00:13 +02:00 |
waitconditiontype.hpp
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Apply min distance only for not present tiles
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2021-05-14 22:41:11 +02:00 |