1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/apps/openmw/mwgui/companionitemmodel.hpp
scrawl 2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00

25 lines
656 B
C++

#ifndef MWGUI_COMPANION_ITEM_MODEL_H
#define MWGUI_COMPANION_ITEM_MODEL_H
#include "inventoryitemmodel.hpp"
namespace MWGui
{
/// @brief The companion item model keeps track of the companion's profit by
/// monitoring which items are being added to and removed from the model.
class CompanionItemModel : public InventoryItemModel
{
public:
CompanionItemModel (const MWWorld::Ptr& actor);
virtual MWWorld::Ptr copyItem (const ItemStack& item, size_t count, bool setNewOwner);
virtual void removeItem (const ItemStack& item, size_t count);
bool hasProfit(const MWWorld::Ptr& actor);
};
}
#endif