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35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
#ifndef OPENMW_COMPONENTS_ANIMBLENDRULESMANAGER_H
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#define OPENMW_COMPONENTS_ANIMBLENDRULESMANAGER_H
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#include <osg/ref_ptr>
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#include <string>
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#include <components/sceneutil/animblendrules.hpp>
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#include "resourcemanager.hpp"
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namespace Resource
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{
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/// @brief Managing of keyframe resources
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/// @note May be used from any thread.
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class AnimBlendRulesManager : public ResourceManager
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{
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public:
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explicit AnimBlendRulesManager(const VFS::Manager* vfs, double expiryDelay);
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~AnimBlendRulesManager() = default;
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/// Retrieve a read-only keyframe resource by name (case-insensitive).
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/// @note Throws an exception if the resource is not found.
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osg::ref_ptr<const SceneUtil::AnimBlendRules> getRules(
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const VFS::Path::NormalizedView path, const VFS::Path::NormalizedView overridePath);
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void reportStats(unsigned int frameNumber, osg::Stats* stats) const override;
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private:
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osg::ref_ptr<const SceneUtil::AnimBlendRules> loadRules(VFS::Path::NormalizedView path);
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};
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}
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#endif
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