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OpenMW/libs/openengine/bullet
2014-06-24 02:24:32 +02:00
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BtOgre.cpp
BtOgreExtras.h
BtOgreGP.h
BtOgrePG.h
BulletShapeLoader.cpp Add support for animated collision shapes (Fixes #1549) 2014-06-23 20:43:24 +02:00
BulletShapeLoader.h Add support for animated collision shapes (Fixes #1549) 2014-06-23 20:43:24 +02:00
physic.cpp Fix being able to activate through terrain 2014-06-24 02:24:32 +02:00
physic.hpp Add support for animated collision shapes (Fixes #1549) 2014-06-23 20:43:24 +02:00
trace.cpp Physics: Use capsule shapes for actors if possible (Fixes #1437) 2014-06-22 22:30:23 +02:00
trace.h Physics: Create actor shapes outside of BulletNifLoader 2014-06-21 23:37:16 +02:00