.. |
CMakeLists.txt
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
convertacdt.cpp
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ESSImport: convert TalkedTo flag and gold pool
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2015-01-20 20:19:08 +01:00 |
convertacdt.hpp
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convertcntc.cpp
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ESSImport: container state
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2015-01-19 13:16:12 +01:00 |
convertcntc.hpp
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ESSImport: container state
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2015-01-19 13:16:12 +01:00 |
convertcrec.cpp
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ESSImport: inventory loading works, equipment slots need more work
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2015-01-19 12:22:51 +01:00 |
convertcrec.hpp
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ESSImport: inventory loading works, equipment slots need more work
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2015-01-19 12:22:51 +01:00 |
converter.cpp
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ESSImport: some fixes
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2015-01-23 15:34:14 +01:00 |
converter.hpp
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ESSImport: stolen items reading fix
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2015-01-23 15:34:47 +01:00 |
convertinventory.cpp
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Revert "Revert "Light charge handling fix""
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2015-01-23 15:33:39 +01:00 |
convertinventory.hpp
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ESSImport: inventory loading works, equipment slots need more work
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2015-01-19 12:22:51 +01:00 |
convertnpcc.cpp
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ESSImport: convert NPC disposition
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2015-01-20 19:29:54 +01:00 |
convertnpcc.hpp
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importacdt.cpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
importacdt.hpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
importcellref.cpp
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ESSImport: handle deleted cell references
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2015-01-23 15:34:48 +01:00 |
importcellref.hpp
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ESSImport: some fixes
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2015-01-23 15:34:14 +01:00 |
importcntc.cpp
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ESSImport: container state
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2015-01-19 13:16:12 +01:00 |
importcntc.hpp
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ESSImport: container state
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2015-01-19 13:16:12 +01:00 |
importcrec.cpp
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ESSImport: some fixes
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2015-01-23 15:34:14 +01:00 |
importcrec.hpp
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importdial.cpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importdial.hpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importer.cpp
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ESSImport: handle deleted cell references
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2015-01-23 15:34:48 +01:00 |
importer.hpp
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importercontext.cpp
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importercontext.hpp
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ESSImport: convert faction reactions and known dialogue topics
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2015-01-20 15:56:07 +01:00 |
importgame.cpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importgame.hpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importinfo.cpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importinfo.hpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importinventory.cpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
importinventory.hpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
importjour.cpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importjour.hpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importklst.cpp
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ESSImport: convert kill counter
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2015-01-19 09:29:30 +01:00 |
importklst.hpp
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ESSImport: convert kill counter
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2015-01-19 09:29:30 +01:00 |
importnpcc.cpp
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ESSImport: some fixes
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2015-01-23 15:34:14 +01:00 |
importnpcc.hpp
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ESSImport: fix NPCC indices
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2015-01-20 20:18:30 +01:00 |
importplayer.cpp
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Don't clear known spells when reading from the savegame
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2015-01-23 15:34:14 +01:00 |
importplayer.hpp
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ESSImport: convert level progress
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2015-01-20 19:47:54 +01:00 |
importques.cpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importques.hpp
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ESSImport: read dialogue/journal records, not converted yet
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2015-01-23 15:34:14 +01:00 |
importscpt.cpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
importscpt.hpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
importscri.cpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
importscri.hpp
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ESSImport: read script variables (not converted yet)
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2015-01-23 15:34:47 +01:00 |
main.cpp
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ESSImport: prevent accidental overwriting of file
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2015-01-23 15:34:48 +01:00 |