mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-10 06:39:49 +00:00
41 lines
857 B
C++
41 lines
857 B
C++
#ifndef GAME_MWMECHANICS_AICOMBAT_H
|
|
#define GAME_MWMECHANICS_AICOMBAT_H
|
|
|
|
#include "aipackage.hpp"
|
|
|
|
#include "pathfinding.hpp"
|
|
|
|
|
|
#include "..\mwworld\class.hpp"
|
|
#include "creaturestats.hpp"
|
|
#include "npcstats.hpp"
|
|
#include "..\mwbase\environment.hpp"
|
|
#include "..\mwbase\world.hpp"
|
|
#include "..\mwworld\player.hpp"
|
|
|
|
#include "movement.hpp"
|
|
|
|
namespace MWMechanics
|
|
{
|
|
class AiCombat : public AiPackage
|
|
{
|
|
public:
|
|
AiCombat(const std::string &targetId);
|
|
|
|
virtual AiCombat *clone() const;
|
|
|
|
virtual bool execute (const MWWorld::Ptr& actor);
|
|
///< \return Package completed?
|
|
|
|
virtual int getTypeId() const;
|
|
|
|
private:
|
|
std::string mTargetId;
|
|
|
|
PathFinder mPathFinder;
|
|
PathFinder mPathFinder2;
|
|
unsigned int mStartingSecond;
|
|
};
|
|
}
|
|
|
|
#endif |