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918316168f
Conflicts: apps/openmw/mwclass/light.cpp apps/openmw/mwworld/worldimp.cpp
238 lines
7.1 KiB
C++
238 lines
7.1 KiB
C++
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#include "clothing.hpp"
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#include <components/esm/loadclot.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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namespace MWClass
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{
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void Clothing::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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{
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
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objects.insertMesh(ptr, model);
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}
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}
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void Clothing::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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{
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const std::string model = getModel(ptr);
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if(!model.empty())
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physics.addObject(ptr);
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}
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std::string Clothing::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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assert(ref->mBase != NULL);
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const std::string &model = ref->mBase->mModel;
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if (!model.empty()) {
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return "meshes\\" + model;
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}
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return "";
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}
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std::string Clothing::getName (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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return ref->mBase->mName;
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}
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boost::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTake (ptr));
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action->setSound(getUpSoundId(ptr));
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return action;
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}
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std::string Clothing::getScript (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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return ref->mBase->mScript;
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}
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std::pair<std::vector<int>, bool> Clothing::getEquipmentSlots (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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std::vector<int> slots;
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if (ref->mBase->mData.mType==ESM::Clothing::Ring)
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{
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slots.push_back (int (MWWorld::InventoryStore::Slot_LeftRing));
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slots.push_back (int (MWWorld::InventoryStore::Slot_RightRing));
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}
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else
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{
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const int size = 9;
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static const int sMapping[size][2] =
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{
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{ ESM::Clothing::Shirt, MWWorld::InventoryStore::Slot_Shirt },
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{ ESM::Clothing::Belt, MWWorld::InventoryStore::Slot_Belt },
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{ ESM::Clothing::Robe, MWWorld::InventoryStore::Slot_Robe },
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{ ESM::Clothing::Pants, MWWorld::InventoryStore::Slot_Pants },
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{ ESM::Clothing::Shoes, MWWorld::InventoryStore::Slot_Boots },
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{ ESM::Clothing::LGlove, MWWorld::InventoryStore::Slot_LeftGauntlet },
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{ ESM::Clothing::RGlove, MWWorld::InventoryStore::Slot_RightGauntlet },
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{ ESM::Clothing::Skirt, MWWorld::InventoryStore::Slot_Skirt },
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{ ESM::Clothing::Amulet, MWWorld::InventoryStore::Slot_Amulet }
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};
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for (int i=0; i<size; ++i)
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if (sMapping[i][0]==ref->mBase->mData.mType)
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{
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slots.push_back (int (sMapping[i][1]));
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break;
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}
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}
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return std::make_pair (slots, false);
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}
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int Clothing::getEquipmentSkill (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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if (ref->mBase->mData.mType==ESM::Clothing::Shoes)
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return ESM::Skill::Unarmored;
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return -1;
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}
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int Clothing::getValue (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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return ref->mBase->mData.mValue;
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}
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void Clothing::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Clothing);
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registerClass (typeid (ESM::Clothing).name(), instance);
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}
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std::string Clothing::getUpSoundId (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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if (ref->mBase->mData.mType == 8)
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{
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return std::string("Item Ring Up");
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}
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return std::string("Item Clothes Up");
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}
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std::string Clothing::getDownSoundId (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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if (ref->mBase->mData.mType == 8)
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{
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return std::string("Item Ring Down");
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}
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return std::string("Item Clothes Down");
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}
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std::string Clothing::getInventoryIcon (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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return ref->mBase->mIcon;
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}
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bool Clothing::hasToolTip (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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return (ref->mBase->mName != "");
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}
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MWGui::ToolTipInfo Clothing::getToolTipInfo (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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MWGui::ToolTipInfo info;
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
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info.icon = ref->mBase->mIcon;
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std::string text;
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text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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}
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info.enchant = ref->mBase->mEnchant;
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info.text = text;
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return info;
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}
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std::string Clothing::getEnchantment (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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return ref->mBase->mEnchant;
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}
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boost::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const
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{
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
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action->setSound(getUpSoundId(ptr));
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return action;
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}
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MWWorld::Ptr
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Clothing::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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ptr.get<ESM::Clothing>();
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return MWWorld::Ptr(&cell.mClothes.insert(*ref), &cell);
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}
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}
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