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OpenMW/apps/openmw/mwclass/clothing.cpp
Marc Zinnschlag 918316168f Merge remote-tracking branch 'greye/store' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00

238 lines
7.1 KiB
C++

#include "clothing.hpp"
#include <components/esm/loadclot.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/actiontake.hpp"
#include "../mwworld/actionequip.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/physicssystem.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
namespace MWClass
{
void Clothing::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
{
const std::string model = getModel(ptr);
if (!model.empty()) {
MWRender::Objects& objects = renderingInterface.getObjects();
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
objects.insertMesh(ptr, model);
}
}
void Clothing::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
{
const std::string model = getModel(ptr);
if(!model.empty())
physics.addObject(ptr);
}
std::string Clothing::getModel(const MWWorld::Ptr &ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
assert(ref->mBase != NULL);
const std::string &model = ref->mBase->mModel;
if (!model.empty()) {
return "meshes\\" + model;
}
return "";
}
std::string Clothing::getName (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTake (ptr));
action->setSound(getUpSoundId(ptr));
return action;
}
std::string Clothing::getScript (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
return ref->mBase->mScript;
}
std::pair<std::vector<int>, bool> Clothing::getEquipmentSlots (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
std::vector<int> slots;
if (ref->mBase->mData.mType==ESM::Clothing::Ring)
{
slots.push_back (int (MWWorld::InventoryStore::Slot_LeftRing));
slots.push_back (int (MWWorld::InventoryStore::Slot_RightRing));
}
else
{
const int size = 9;
static const int sMapping[size][2] =
{
{ ESM::Clothing::Shirt, MWWorld::InventoryStore::Slot_Shirt },
{ ESM::Clothing::Belt, MWWorld::InventoryStore::Slot_Belt },
{ ESM::Clothing::Robe, MWWorld::InventoryStore::Slot_Robe },
{ ESM::Clothing::Pants, MWWorld::InventoryStore::Slot_Pants },
{ ESM::Clothing::Shoes, MWWorld::InventoryStore::Slot_Boots },
{ ESM::Clothing::LGlove, MWWorld::InventoryStore::Slot_LeftGauntlet },
{ ESM::Clothing::RGlove, MWWorld::InventoryStore::Slot_RightGauntlet },
{ ESM::Clothing::Skirt, MWWorld::InventoryStore::Slot_Skirt },
{ ESM::Clothing::Amulet, MWWorld::InventoryStore::Slot_Amulet }
};
for (int i=0; i<size; ++i)
if (sMapping[i][0]==ref->mBase->mData.mType)
{
slots.push_back (int (sMapping[i][1]));
break;
}
}
return std::make_pair (slots, false);
}
int Clothing::getEquipmentSkill (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
if (ref->mBase->mData.mType==ESM::Clothing::Shoes)
return ESM::Skill::Unarmored;
return -1;
}
int Clothing::getValue (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
return ref->mBase->mData.mValue;
}
void Clothing::registerSelf()
{
boost::shared_ptr<Class> instance (new Clothing);
registerClass (typeid (ESM::Clothing).name(), instance);
}
std::string Clothing::getUpSoundId (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
if (ref->mBase->mData.mType == 8)
{
return std::string("Item Ring Up");
}
return std::string("Item Clothes Up");
}
std::string Clothing::getDownSoundId (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
if (ref->mBase->mData.mType == 8)
{
return std::string("Item Ring Down");
}
return std::string("Item Clothes Down");
}
std::string Clothing::getInventoryIcon (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
return ref->mBase->mIcon;
}
bool Clothing::hasToolTip (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
return (ref->mBase->mName != "");
}
MWGui::ToolTipInfo Clothing::getToolTipInfo (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
MWGui::ToolTipInfo info;
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
info.icon = ref->mBase->mIcon;
std::string text;
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
}
info.enchant = ref->mBase->mEnchant;
info.text = text;
return info;
}
std::string Clothing::getEnchantment (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
return ref->mBase->mEnchant;
}
boost::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr));
return action;
}
MWWorld::Ptr
Clothing::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
{
MWWorld::LiveCellRef<ESM::Clothing> *ref =
ptr.get<ESM::Clothing>();
return MWWorld::Ptr(&cell.mClothes.insert(*ref), &cell);
}
}