mirror of
https://gitlab.com/OpenMW/openmw.git
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0b8739711e
Use settings values for Video settings (#6876) See merge request OpenMW/openmw!3527
1110 lines
42 KiB
C++
1110 lines
42 KiB
C++
#include "settingswindow.hpp"
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#include <array>
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#include <iomanip>
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#include <numeric>
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#include <regex>
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#include <unicode/locid.h>
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#include <MyGUI_ComboBox.h>
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#include <MyGUI_Gui.h>
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#include <MyGUI_LanguageManager.h>
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#include <MyGUI_ScrollBar.h>
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#include <MyGUI_ScrollView.h>
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#include <MyGUI_TabControl.h>
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#include <MyGUI_Window.h>
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#include <SDL_video.h>
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#include <components/debug/debuglog.hpp>
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#include <components/lua_ui/scriptsettings.hpp>
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#include <components/misc/constants.hpp>
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#include <components/misc/pathhelpers.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include <components/misc/strings/format.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/sceneutil/lightmanager.hpp>
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#include <components/settings/values.hpp>
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#include <components/vfs/manager.hpp>
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#include <components/widgets/sharedstatebutton.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/inputmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "confirmationdialog.hpp"
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#include "ustring.hpp"
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namespace
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{
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std::string textureMipmappingToStr(const std::string& val)
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{
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if (val == "linear")
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return "#{OMWEngine:TextureFilteringTrilinear}";
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if (val == "nearest")
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return "#{OMWEngine:TextureFilteringBilinear}";
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if (val == "none")
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return "#{OMWEngine:TextureFilteringDisabled}";
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Log(Debug::Warning) << "Warning: Invalid texture mipmap option: " << val;
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return "#{OMWEngine:TextureFilteringOther}";
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}
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std::string lightingMethodToStr(SceneUtil::LightingMethod method)
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{
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std::string result;
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switch (method)
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{
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case SceneUtil::LightingMethod::FFP:
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result = "#{OMWEngine:LightingMethodLegacy}";
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break;
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case SceneUtil::LightingMethod::PerObjectUniform:
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result = "#{OMWEngine:LightingMethodShadersCompatibility}";
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break;
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case SceneUtil::LightingMethod::SingleUBO:
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default:
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result = "#{OMWEngine:LightingMethodShaders}";
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break;
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}
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return MyGUI::LanguageManager::getInstance().replaceTags(result);
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}
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void parseResolution(int& x, int& y, const std::string& str)
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{
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std::vector<std::string> split;
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Misc::StringUtils::split(str, split, "@(x");
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assert(split.size() >= 2);
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Misc::StringUtils::trim(split[0]);
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Misc::StringUtils::trim(split[1]);
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x = MyGUI::utility::parseInt(split[0]);
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y = MyGUI::utility::parseInt(split[1]);
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}
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bool sortResolutions(std::pair<int, int> left, std::pair<int, int> right)
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{
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if (left.first == right.first)
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return left.second > right.second;
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return left.first > right.first;
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}
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std::string getAspect(int x, int y)
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{
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int gcd = std::gcd(x, y);
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if (gcd == 0)
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return std::string();
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int xaspect = x / gcd;
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int yaspect = y / gcd;
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// special case: 8 : 5 is usually referred to as 16:10
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if (xaspect == 8 && yaspect == 5)
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return "16 : 10";
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return MyGUI::utility::toString(xaspect) + " : " + MyGUI::utility::toString(yaspect);
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}
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const std::string_view checkButtonType = "CheckButton";
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const std::string_view sliderType = "Slider";
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std::string_view getSettingType(MyGUI::Widget* widget)
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{
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return widget->getUserString("SettingType");
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}
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std::string_view getSettingName(MyGUI::Widget* widget)
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{
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return widget->getUserString("SettingName");
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}
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std::string_view getSettingCategory(MyGUI::Widget* widget)
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{
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return widget->getUserString("SettingCategory");
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}
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std::string_view getSettingValueType(MyGUI::Widget* widget)
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{
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return widget->getUserString("SettingValueType");
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}
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void getSettingMinMax(MyGUI::Widget* widget, float& min, float& max)
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{
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const char* settingMin = "SettingMin";
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const char* settingMax = "SettingMax";
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min = 0.f;
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max = 1.f;
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if (!widget->getUserString(settingMin).empty())
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min = MyGUI::utility::parseFloat(widget->getUserString(settingMin));
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if (!widget->getUserString(settingMax).empty())
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max = MyGUI::utility::parseFloat(widget->getUserString(settingMax));
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}
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void updateMaxLightsComboBox(MyGUI::ComboBox* box)
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{
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constexpr int min = 8;
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constexpr int max = 32;
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constexpr int increment = 8;
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const int maxLights = Settings::shaders().mMaxLights;
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// show increments of 8 in dropdown
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if (maxLights >= min && maxLights <= max && !(maxLights % increment))
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box->setIndexSelected((maxLights / increment) - 1);
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else
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box->setIndexSelected(MyGUI::ITEM_NONE);
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}
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}
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namespace MWGui
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{
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void SettingsWindow::configureWidgets(MyGUI::Widget* widget, bool init)
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{
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MyGUI::EnumeratorWidgetPtr widgets = widget->getEnumerator();
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while (widgets.next())
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{
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MyGUI::Widget* current = widgets.current();
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std::string_view type = getSettingType(current);
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if (type == checkButtonType)
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{
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std::string_view initialValue
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= Settings::get<bool>(getSettingCategory(current), getSettingName(current)) ? "#{Interface:On}"
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: "#{Interface:Off}";
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current->castType<MyGUI::Button>()->setCaptionWithReplacing(initialValue);
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if (init)
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current->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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}
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if (type == sliderType)
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{
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MyGUI::ScrollBar* scroll = current->castType<MyGUI::ScrollBar>();
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std::string valueStr;
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std::string_view valueType = getSettingValueType(current);
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if (valueType == "Float" || valueType == "Integer" || valueType == "Cell")
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{
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// TODO: ScrollBar isn't meant for this. should probably use a dedicated FloatSlider widget
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float min, max;
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getSettingMinMax(scroll, min, max);
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float value;
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if (valueType == "Cell")
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{
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value = Settings::get<float>(getSettingCategory(current), getSettingName(current));
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std::stringstream ss;
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ss << std::fixed << std::setprecision(2) << value / Constants::CellSizeInUnits;
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valueStr = ss.str();
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}
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else if (valueType == "Float")
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{
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value = Settings::get<float>(getSettingCategory(current), getSettingName(current));
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std::stringstream ss;
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ss << std::fixed << std::setprecision(2) << value;
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valueStr = ss.str();
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}
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else
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{
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const int intValue = Settings::get<int>(getSettingCategory(current), getSettingName(current));
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valueStr = MyGUI::utility::toString(intValue);
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value = static_cast<float>(intValue);
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}
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value = std::clamp(value, min, max);
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value = (value - min) / (max - min);
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scroll->setScrollPosition(static_cast<size_t>(value * (scroll->getScrollRange() - 1)));
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}
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else
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{
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const int value = Settings::get<int>(getSettingCategory(current), getSettingName(current));
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valueStr = MyGUI::utility::toString(value);
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scroll->setScrollPosition(value);
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}
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if (init)
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scroll->eventScrollChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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if (scroll->getVisible())
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updateSliderLabel(scroll, valueStr);
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}
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configureWidgets(current, init);
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}
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}
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void SettingsWindow::onFrame(float duration)
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{
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if (mScriptView->getVisible())
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{
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const auto scriptsSize = mScriptAdapter->getSize();
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if (mScriptView->getCanvasSize() != scriptsSize)
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mScriptView->setCanvasSize(scriptsSize);
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}
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}
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void SettingsWindow::updateSliderLabel(MyGUI::ScrollBar* scroller, const std::string& value)
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{
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auto labelWidgetName = scroller->getUserString("SettingLabelWidget");
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if (!labelWidgetName.empty())
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{
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MyGUI::TextBox* textBox;
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getWidget(textBox, labelWidgetName);
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std::string labelCaption{ scroller->getUserString("SettingLabelCaption") };
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labelCaption = Misc::StringUtils::format(labelCaption, value);
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textBox->setCaptionWithReplacing(labelCaption);
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}
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}
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SettingsWindow::SettingsWindow()
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: WindowBase("openmw_settings_window.layout")
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, mKeyboardMode(true)
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, mCurrentPage(-1)
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{
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const bool terrain = Settings::terrain().mDistantTerrain;
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const std::string_view widgetName = terrain ? "RenderingDistanceSlider" : "LargeRenderingDistanceSlider";
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MyGUI::Widget* unusedSlider;
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getWidget(unusedSlider, widgetName);
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unusedSlider->setVisible(false);
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configureWidgets(mMainWidget, true);
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setTitle("#{OMWEngine:SettingsWindow}");
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getWidget(mSettingsTab, "SettingsTab");
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getWidget(mOkButton, "OkButton");
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getWidget(mResolutionList, "ResolutionList");
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getWidget(mWindowModeList, "WindowModeList");
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getWidget(mVSyncModeList, "VSyncModeList");
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getWidget(mWindowBorderButton, "WindowBorderButton");
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getWidget(mTextureFilteringButton, "TextureFilteringButton");
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getWidget(mControlsBox, "ControlsBox");
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getWidget(mResetControlsButton, "ResetControlsButton");
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getWidget(mKeyboardSwitch, "KeyboardButton");
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getWidget(mControllerSwitch, "ControllerButton");
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getWidget(mWaterTextureSize, "WaterTextureSize");
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getWidget(mWaterReflectionDetail, "WaterReflectionDetail");
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getWidget(mWaterRainRippleDetail, "WaterRainRippleDetail");
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getWidget(mPrimaryLanguage, "PrimaryLanguage");
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getWidget(mSecondaryLanguage, "SecondaryLanguage");
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getWidget(mGmstOverridesL10n, "GmstOverridesL10nButton");
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getWidget(mWindowModeHint, "WindowModeHint");
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getWidget(mLightingMethodButton, "LightingMethodButton");
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getWidget(mLightsResetButton, "LightsResetButton");
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getWidget(mMaxLights, "MaxLights");
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getWidget(mScriptFilter, "ScriptFilter");
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getWidget(mScriptList, "ScriptList");
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getWidget(mScriptBox, "ScriptBox");
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getWidget(mScriptView, "ScriptView");
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getWidget(mScriptAdapter, "ScriptAdapter");
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getWidget(mScriptDisabled, "ScriptDisabled");
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#ifndef WIN32
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// hide gamma controls since it currently does not work under Linux
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MyGUI::ScrollBar* gammaSlider;
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getWidget(gammaSlider, "GammaSlider");
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gammaSlider->setVisible(false);
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MyGUI::TextBox* textBox;
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getWidget(textBox, "GammaText");
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textBox->setVisible(false);
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getWidget(textBox, "GammaTextDark");
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textBox->setVisible(false);
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getWidget(textBox, "GammaTextLight");
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textBox->setVisible(false);
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#endif
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mMainWidget->castType<MyGUI::Window>()->eventWindowChangeCoord
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+= MyGUI::newDelegate(this, &SettingsWindow::onWindowResize);
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mSettingsTab->eventTabChangeSelect += MyGUI::newDelegate(this, &SettingsWindow::onTabChanged);
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
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mTextureFilteringButton->eventComboChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringChanged);
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mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
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mWaterTextureSize->eventComboChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onWaterTextureSizeChanged);
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mWaterReflectionDetail->eventComboChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onWaterReflectionDetailChanged);
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mWaterRainRippleDetail->eventComboChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onWaterRainRippleDetailChanged);
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mLightingMethodButton->eventComboChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onLightingMethodButtonChanged);
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mLightsResetButton->eventMouseButtonClick
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+= MyGUI::newDelegate(this, &SettingsWindow::onLightsResetButtonClicked);
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mMaxLights->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onMaxLightsChanged);
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mWindowModeList->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWindowModeChanged);
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mVSyncModeList->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onVSyncModeChanged);
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mKeyboardSwitch->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onKeyboardSwitchClicked);
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mControllerSwitch->eventMouseButtonClick
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+= MyGUI::newDelegate(this, &SettingsWindow::onControllerSwitchClicked);
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mPrimaryLanguage->eventComboChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onPrimaryLanguageChanged);
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mSecondaryLanguage->eventComboChangePosition
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+= MyGUI::newDelegate(this, &SettingsWindow::onSecondaryLanguageChanged);
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mGmstOverridesL10n->eventMouseButtonClick
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+= MyGUI::newDelegate(this, &SettingsWindow::onGmstOverridesL10nChanged);
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computeMinimumWindowSize();
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center();
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mResetControlsButton->eventMouseButtonClick
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+= MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindings);
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// fill resolution list
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const int screen = Settings::video().mScreen;
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int numDisplayModes = SDL_GetNumDisplayModes(screen);
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std::vector<std::pair<int, int>> resolutions;
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for (int i = 0; i < numDisplayModes; i++)
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{
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SDL_DisplayMode mode;
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SDL_GetDisplayMode(screen, i, &mode);
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resolutions.emplace_back(mode.w, mode.h);
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}
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std::sort(resolutions.begin(), resolutions.end(), sortResolutions);
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for (std::pair<int, int>& resolution : resolutions)
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{
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std::string str
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= MyGUI::utility::toString(resolution.first) + " x " + MyGUI::utility::toString(resolution.second);
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std::string aspect = getAspect(resolution.first, resolution.second);
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if (!aspect.empty())
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str = str + " (" + aspect + ")";
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if (mResolutionList->findItemIndexWith(str) == MyGUI::ITEM_NONE)
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mResolutionList->addItem(str);
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}
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highlightCurrentResolution();
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const std::string& tmip = Settings::general().mTextureMipmap;
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mTextureFilteringButton->setCaptionWithReplacing(textureMipmappingToStr(tmip));
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int waterTextureSize = Settings::water().mRttSize;
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if (waterTextureSize >= 512)
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mWaterTextureSize->setIndexSelected(0);
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if (waterTextureSize >= 1024)
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mWaterTextureSize->setIndexSelected(1);
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if (waterTextureSize >= 2048)
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mWaterTextureSize->setIndexSelected(2);
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const int waterReflectionDetail = Settings::water().mReflectionDetail;
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mWaterReflectionDetail->setIndexSelected(waterReflectionDetail);
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const int waterRainRippleDetail = Settings::water().mRainRippleDetail;
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mWaterRainRippleDetail->setIndexSelected(waterRainRippleDetail);
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updateMaxLightsComboBox(mMaxLights);
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const Settings::WindowMode windowMode = Settings::video().mWindowMode;
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mWindowBorderButton->setEnabled(
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windowMode != Settings::WindowMode::Fullscreen && windowMode != Settings::WindowMode::WindowedFullscreen);
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mWindowModeHint->setVisible(windowMode == Settings::WindowMode::WindowedFullscreen);
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mKeyboardSwitch->setStateSelected(true);
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mControllerSwitch->setStateSelected(false);
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mScriptFilter->eventEditTextChange += MyGUI::newDelegate(this, &SettingsWindow::onScriptFilterChange);
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mScriptList->eventListMouseItemActivate += MyGUI::newDelegate(this, &SettingsWindow::onScriptListSelection);
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std::vector<std::string> availableLanguages;
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const VFS::Manager* vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
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for (const auto& path : vfs->getRecursiveDirectoryIterator("l10n/"))
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{
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if (Misc::getFileExtension(path) == "yaml")
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{
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std::string localeName(Misc::stemFile(path));
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if (localeName == "gmst")
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continue; // fake locale to get gmst strings from content files
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if (std::find(availableLanguages.begin(), availableLanguages.end(), localeName)
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== availableLanguages.end())
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availableLanguages.push_back(localeName);
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}
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}
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std::sort(availableLanguages.begin(), availableLanguages.end());
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std::vector<std::string> currentLocales = Settings::general().mPreferredLocales;
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if (currentLocales.empty())
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currentLocales.push_back("en");
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icu::Locale primaryLocale(currentLocales[0].c_str());
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mPrimaryLanguage->removeAllItems();
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mPrimaryLanguage->setIndexSelected(MyGUI::ITEM_NONE);
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mSecondaryLanguage->removeAllItems();
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mSecondaryLanguage->addItem(
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MyGUI::LanguageManager::getInstance().replaceTags("#{Interface:None}"), std::string());
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mSecondaryLanguage->setIndexSelected(0);
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size_t i = 0;
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for (const auto& language : availableLanguages)
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{
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icu::Locale locale(language.c_str());
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icu::UnicodeString str(language.c_str());
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locale.getDisplayName(primaryLocale, str);
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std::string localeString;
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str.toUTF8String(localeString);
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mPrimaryLanguage->addItem(localeString, language);
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mSecondaryLanguage->addItem(localeString, language);
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if (language == currentLocales[0])
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mPrimaryLanguage->setIndexSelected(i);
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if (currentLocales.size() > 1 && language == currentLocales[1])
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mSecondaryLanguage->setIndexSelected(i + 1);
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i++;
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}
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}
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void SettingsWindow::onTabChanged(MyGUI::TabControl* /*_sender*/, size_t /*index*/)
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{
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resetScrollbars();
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}
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void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
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{
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Settings);
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}
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void SettingsWindow::onResolutionSelected(MyGUI::ListBox* _sender, size_t index)
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{
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if (index == MyGUI::ITEM_NONE)
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return;
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ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
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|
dialog->askForConfirmation("#{OMWEngine:ConfirmResolution}");
|
|
dialog->eventOkClicked.clear();
|
|
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionAccept);
|
|
dialog->eventCancelClicked.clear();
|
|
dialog->eventCancelClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionCancel);
|
|
}
|
|
|
|
void SettingsWindow::onResolutionAccept()
|
|
{
|
|
const std::string& resStr = mResolutionList->getItemNameAt(mResolutionList->getIndexSelected());
|
|
int resX, resY;
|
|
parseResolution(resX, resY, resStr);
|
|
|
|
Settings::video().mResolutionX.set(resX);
|
|
Settings::video().mResolutionY.set(resY);
|
|
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onResolutionCancel()
|
|
{
|
|
highlightCurrentResolution();
|
|
}
|
|
|
|
void SettingsWindow::highlightCurrentResolution()
|
|
{
|
|
mResolutionList->setIndexSelected(MyGUI::ITEM_NONE);
|
|
|
|
const int currentX = Settings::video().mResolutionX;
|
|
const int currentY = Settings::video().mResolutionY;
|
|
|
|
for (size_t i = 0; i < mResolutionList->getItemCount(); ++i)
|
|
{
|
|
int resX, resY;
|
|
parseResolution(resX, resY, mResolutionList->getItemNameAt(i));
|
|
|
|
if (resX == currentX && resY == currentY)
|
|
{
|
|
mResolutionList->setIndexSelected(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SettingsWindow::onWaterTextureSizeChanged(MyGUI::ComboBox* _sender, size_t pos)
|
|
{
|
|
int size = 0;
|
|
if (pos == 0)
|
|
size = 512;
|
|
else if (pos == 1)
|
|
size = 1024;
|
|
else if (pos == 2)
|
|
size = 2048;
|
|
Settings::water().mRttSize.set(size);
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onWaterReflectionDetailChanged(MyGUI::ComboBox* _sender, size_t pos)
|
|
{
|
|
Settings::water().mReflectionDetail.set(static_cast<int>(pos));
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onWaterRainRippleDetailChanged(MyGUI::ComboBox* _sender, size_t pos)
|
|
{
|
|
Settings::water().mRainRippleDetail.set(static_cast<int>(pos));
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onLightingMethodButtonChanged(MyGUI::ComboBox* _sender, size_t pos)
|
|
{
|
|
if (pos == MyGUI::ITEM_NONE)
|
|
return;
|
|
|
|
_sender->setCaptionWithReplacing(_sender->getItemNameAt(_sender->getIndexSelected()));
|
|
|
|
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
|
|
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
|
|
|
|
Settings::shaders().mLightingMethod.set(
|
|
Settings::parseLightingMethod(*_sender->getItemDataAt<std::string>(pos)));
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onLanguageChanged(size_t langPriority, MyGUI::ComboBox* _sender, size_t pos)
|
|
{
|
|
if (pos == MyGUI::ITEM_NONE)
|
|
return;
|
|
|
|
_sender->setCaptionWithReplacing(_sender->getItemNameAt(_sender->getIndexSelected()));
|
|
|
|
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
|
|
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
|
|
|
|
std::vector<std::string> currentLocales = Settings::general().mPreferredLocales;
|
|
if (currentLocales.size() <= langPriority)
|
|
currentLocales.resize(langPriority + 1, "en");
|
|
|
|
const auto& languageCode = *_sender->getItemDataAt<std::string>(pos);
|
|
if (!languageCode.empty())
|
|
currentLocales[langPriority] = languageCode;
|
|
else
|
|
currentLocales.resize(1);
|
|
|
|
Settings::general().mPreferredLocales.set(currentLocales);
|
|
}
|
|
|
|
void SettingsWindow::onGmstOverridesL10nChanged(MyGUI::Widget*)
|
|
{
|
|
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
|
|
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
|
|
}
|
|
|
|
void SettingsWindow::onVSyncModeChanged(MyGUI::ComboBox* sender, size_t pos)
|
|
{
|
|
if (pos == MyGUI::ITEM_NONE)
|
|
return;
|
|
|
|
Settings::video().mVsyncMode.set(static_cast<SDLUtil::VSyncMode>(sender->getIndexSelected()));
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onWindowModeChanged(MyGUI::ComboBox* sender, size_t pos)
|
|
{
|
|
if (pos == MyGUI::ITEM_NONE)
|
|
return;
|
|
|
|
const Settings::WindowMode windowMode = static_cast<Settings::WindowMode>(sender->getIndexSelected());
|
|
if (windowMode == Settings::WindowMode::WindowedFullscreen)
|
|
{
|
|
mResolutionList->setEnabled(false);
|
|
mWindowModeHint->setVisible(true);
|
|
}
|
|
else
|
|
{
|
|
mResolutionList->setEnabled(true);
|
|
mWindowModeHint->setVisible(false);
|
|
}
|
|
|
|
if (windowMode == Settings::WindowMode::Windowed)
|
|
mWindowBorderButton->setEnabled(true);
|
|
else
|
|
mWindowBorderButton->setEnabled(false);
|
|
|
|
Settings::video().mWindowMode.set(windowMode);
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onMaxLightsChanged(MyGUI::ComboBox* _sender, size_t pos)
|
|
{
|
|
Settings::shaders().mMaxLights.set(8 * (pos + 1));
|
|
apply();
|
|
configureWidgets(mMainWidget, false);
|
|
}
|
|
|
|
void SettingsWindow::onLightsResetButtonClicked(MyGUI::Widget* _sender)
|
|
{
|
|
std::vector<std::string> buttons = { "#{Interface:Yes}", "#{Interface:No}" };
|
|
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
|
|
"#{OMWEngine:LightingResetToDefaults}", buttons, true);
|
|
int selectedButton = MWBase::Environment::get().getWindowManager()->readPressedButton();
|
|
if (selectedButton == 1 || selectedButton == -1)
|
|
return;
|
|
|
|
Settings::shaders().mLightBoundsMultiplier.reset();
|
|
Settings::shaders().mMaximumLightDistance.reset();
|
|
Settings::shaders().mLightFadeStart.reset();
|
|
Settings::shaders().mMinimumInteriorBrightness.reset();
|
|
Settings::shaders().mMaxLights.reset();
|
|
Settings::shaders().mLightingMethod.reset();
|
|
|
|
const SceneUtil::LightingMethod lightingMethod = Settings::shaders().mLightingMethod;
|
|
const std::size_t lightIndex = mLightingMethodButton->findItemIndexWith(lightingMethodToStr(lightingMethod));
|
|
mLightingMethodButton->setIndexSelected(lightIndex);
|
|
updateMaxLightsComboBox(mMaxLights);
|
|
|
|
apply();
|
|
configureWidgets(mMainWidget, false);
|
|
}
|
|
|
|
void SettingsWindow::onButtonToggled(MyGUI::Widget* _sender)
|
|
{
|
|
MyGUI::UString on = toUString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOn", "On"));
|
|
bool newState;
|
|
if (_sender->castType<MyGUI::Button>()->getCaption() == on)
|
|
{
|
|
MyGUI::UString off
|
|
= toUString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOff", "Off"));
|
|
_sender->castType<MyGUI::Button>()->setCaption(off);
|
|
newState = false;
|
|
}
|
|
else
|
|
{
|
|
_sender->castType<MyGUI::Button>()->setCaption(on);
|
|
newState = true;
|
|
}
|
|
|
|
if (getSettingType(_sender) == checkButtonType)
|
|
{
|
|
Settings::get<bool>(getSettingCategory(_sender), getSettingName(_sender)).set(newState);
|
|
apply();
|
|
return;
|
|
}
|
|
}
|
|
|
|
void SettingsWindow::onTextureFilteringChanged(MyGUI::ComboBox* _sender, size_t pos)
|
|
{
|
|
if (pos == 0)
|
|
Settings::general().mTextureMipmap.set("nearest");
|
|
else if (pos == 1)
|
|
Settings::general().mTextureMipmap.set("linear");
|
|
else
|
|
Log(Debug::Warning) << "Unexpected option pos " << pos;
|
|
apply();
|
|
}
|
|
|
|
void SettingsWindow::onResChange(int width, int height)
|
|
{
|
|
center();
|
|
highlightCurrentResolution();
|
|
}
|
|
|
|
void SettingsWindow::onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
|
|
{
|
|
if (getSettingType(scroller) == "Slider")
|
|
{
|
|
std::string valueStr;
|
|
std::string_view valueType = getSettingValueType(scroller);
|
|
if (valueType == "Float" || valueType == "Integer" || valueType == "Cell")
|
|
{
|
|
float value = pos / float(scroller->getScrollRange() - 1);
|
|
|
|
float min, max;
|
|
getSettingMinMax(scroller, min, max);
|
|
value = min + (max - min) * value;
|
|
|
|
if (valueType == "Cell")
|
|
{
|
|
Settings::get<float>(getSettingCategory(scroller), getSettingName(scroller)).set(value);
|
|
std::stringstream ss;
|
|
ss << std::fixed << std::setprecision(2) << value / Constants::CellSizeInUnits;
|
|
valueStr = ss.str();
|
|
}
|
|
else if (valueType == "Float")
|
|
{
|
|
Settings::get<float>(getSettingCategory(scroller), getSettingName(scroller)).set(value);
|
|
std::stringstream ss;
|
|
ss << std::fixed << std::setprecision(2) << value;
|
|
valueStr = ss.str();
|
|
}
|
|
else
|
|
{
|
|
Settings::get<int>(getSettingCategory(scroller), getSettingName(scroller))
|
|
.set(static_cast<int>(value));
|
|
valueStr = MyGUI::utility::toString(int(value));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Settings::get<int>(getSettingCategory(scroller), getSettingName(scroller)).set(pos);
|
|
valueStr = MyGUI::utility::toString(pos);
|
|
}
|
|
updateSliderLabel(scroller, valueStr);
|
|
|
|
apply();
|
|
}
|
|
}
|
|
|
|
void SettingsWindow::apply()
|
|
{
|
|
const Settings::CategorySettingVector changed = Settings::Manager::getPendingChanges();
|
|
MWBase::Environment::get().getWorld()->processChangedSettings(changed);
|
|
MWBase::Environment::get().getSoundManager()->processChangedSettings(changed);
|
|
MWBase::Environment::get().getWindowManager()->processChangedSettings(changed);
|
|
MWBase::Environment::get().getInputManager()->processChangedSettings(changed);
|
|
MWBase::Environment::get().getMechanicsManager()->processChangedSettings(changed);
|
|
Settings::Manager::resetPendingChanges();
|
|
}
|
|
|
|
void SettingsWindow::onKeyboardSwitchClicked(MyGUI::Widget* _sender)
|
|
{
|
|
if (mKeyboardMode)
|
|
return;
|
|
mKeyboardMode = true;
|
|
mKeyboardSwitch->setStateSelected(true);
|
|
mControllerSwitch->setStateSelected(false);
|
|
updateControlsBox();
|
|
resetScrollbars();
|
|
}
|
|
|
|
void SettingsWindow::onControllerSwitchClicked(MyGUI::Widget* _sender)
|
|
{
|
|
if (!mKeyboardMode)
|
|
return;
|
|
mKeyboardMode = false;
|
|
mKeyboardSwitch->setStateSelected(false);
|
|
mControllerSwitch->setStateSelected(true);
|
|
updateControlsBox();
|
|
resetScrollbars();
|
|
}
|
|
|
|
void SettingsWindow::updateControlsBox()
|
|
{
|
|
while (mControlsBox->getChildCount())
|
|
MyGUI::Gui::getInstance().destroyWidget(mControlsBox->getChildAt(0));
|
|
|
|
MWBase::Environment::get().getWindowManager()->removeStaticMessageBox();
|
|
const auto inputManager = MWBase::Environment::get().getInputManager();
|
|
const auto& actions
|
|
= mKeyboardMode ? inputManager->getActionKeySorting() : inputManager->getActionControllerSorting();
|
|
|
|
for (const int& action : actions)
|
|
{
|
|
std::string desc{ inputManager->getActionDescription(action) };
|
|
if (desc.empty())
|
|
continue;
|
|
|
|
std::string binding;
|
|
if (mKeyboardMode)
|
|
binding = inputManager->getActionKeyBindingName(action);
|
|
else
|
|
binding = inputManager->getActionControllerBindingName(action);
|
|
|
|
Gui::SharedStateButton* leftText = mControlsBox->createWidget<Gui::SharedStateButton>(
|
|
"SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
|
|
leftText->setCaptionWithReplacing(desc);
|
|
|
|
Gui::SharedStateButton* rightText = mControlsBox->createWidget<Gui::SharedStateButton>(
|
|
"SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
|
|
rightText->setCaptionWithReplacing(binding);
|
|
rightText->setTextAlign(MyGUI::Align::Right);
|
|
rightText->setUserData(action); // save the action id for callbacks
|
|
rightText->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onRebindAction);
|
|
rightText->eventMouseWheel += MyGUI::newDelegate(this, &SettingsWindow::onInputTabMouseWheel);
|
|
|
|
Gui::ButtonGroup group;
|
|
group.push_back(leftText);
|
|
group.push_back(rightText);
|
|
Gui::SharedStateButton::createButtonGroup(group);
|
|
}
|
|
|
|
layoutControlsBox();
|
|
}
|
|
|
|
void SettingsWindow::updateLightSettings()
|
|
{
|
|
auto lightingMethod = MWBase::Environment::get().getResourceSystem()->getSceneManager()->getLightingMethod();
|
|
std::string lightingMethodStr = lightingMethodToStr(lightingMethod);
|
|
|
|
mLightingMethodButton->removeAllItems();
|
|
|
|
std::array<SceneUtil::LightingMethod, 3> methods = {
|
|
SceneUtil::LightingMethod::FFP,
|
|
SceneUtil::LightingMethod::PerObjectUniform,
|
|
SceneUtil::LightingMethod::SingleUBO,
|
|
};
|
|
|
|
for (const auto& method : methods)
|
|
{
|
|
if (!MWBase::Environment::get().getResourceSystem()->getSceneManager()->isSupportedLightingMethod(method))
|
|
continue;
|
|
|
|
mLightingMethodButton->addItem(
|
|
lightingMethodToStr(method), SceneUtil::LightManager::getLightingMethodString(method));
|
|
}
|
|
mLightingMethodButton->setIndexSelected(mLightingMethodButton->findItemIndexWith(lightingMethodStr));
|
|
}
|
|
|
|
void SettingsWindow::updateWindowModeSettings()
|
|
{
|
|
const Settings::WindowMode windowMode = Settings::video().mWindowMode;
|
|
const std::size_t windowModeIndex = static_cast<std::size_t>(windowMode);
|
|
|
|
mWindowModeList->setIndexSelected(windowModeIndex);
|
|
|
|
if (windowMode != Settings::WindowMode::Windowed && windowModeIndex != MyGUI::ITEM_NONE)
|
|
{
|
|
// check if this resolution is supported in fullscreen
|
|
if (mResolutionList->getIndexSelected() != MyGUI::ITEM_NONE)
|
|
{
|
|
const std::string& resStr = mResolutionList->getItemNameAt(mResolutionList->getIndexSelected());
|
|
int resX, resY;
|
|
parseResolution(resX, resY, resStr);
|
|
Settings::video().mResolutionX.set(resX);
|
|
Settings::video().mResolutionY.set(resY);
|
|
}
|
|
|
|
bool supported = false;
|
|
int fallbackX = 0, fallbackY = 0;
|
|
for (size_t i = 0; i < mResolutionList->getItemCount(); ++i)
|
|
{
|
|
const std::string& resStr = mResolutionList->getItemNameAt(i);
|
|
int resX, resY;
|
|
parseResolution(resX, resY, resStr);
|
|
|
|
if (i == 0)
|
|
{
|
|
fallbackX = resX;
|
|
fallbackY = resY;
|
|
}
|
|
|
|
if (resX == Settings::video().mResolutionX && resY == Settings::video().mResolutionY)
|
|
supported = true;
|
|
}
|
|
|
|
if (!supported && mResolutionList->getItemCount())
|
|
{
|
|
if (fallbackX != 0 && fallbackY != 0)
|
|
{
|
|
Settings::video().mResolutionX.set(fallbackX);
|
|
Settings::video().mResolutionY.set(fallbackY);
|
|
}
|
|
}
|
|
|
|
mWindowBorderButton->setEnabled(false);
|
|
}
|
|
|
|
if (windowMode == Settings::WindowMode::WindowedFullscreen)
|
|
mResolutionList->setEnabled(false);
|
|
}
|
|
|
|
void SettingsWindow::updateVSyncModeSettings()
|
|
{
|
|
mVSyncModeList->setIndexSelected(static_cast<size_t>(Settings::video().mVsyncMode));
|
|
}
|
|
|
|
void SettingsWindow::layoutControlsBox()
|
|
{
|
|
const int h = Settings::gui().mFontSize + 2;
|
|
const int w = mControlsBox->getWidth() - 28;
|
|
const int noWidgetsInRow = 2;
|
|
const int totalH = mControlsBox->getChildCount() / noWidgetsInRow * h;
|
|
|
|
for (size_t i = 0; i < mControlsBox->getChildCount(); i++)
|
|
{
|
|
MyGUI::Widget* widget = mControlsBox->getChildAt(i);
|
|
widget->setCoord(0, i / noWidgetsInRow * h, w, h);
|
|
}
|
|
|
|
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the
|
|
// scrollbar is hidden
|
|
mControlsBox->setVisibleVScroll(false);
|
|
mControlsBox->setCanvasSize(mControlsBox->getWidth(), std::max(totalH, mControlsBox->getHeight()));
|
|
mControlsBox->setVisibleVScroll(true);
|
|
}
|
|
|
|
namespace
|
|
{
|
|
std::string escapeRegex(const std::string& str)
|
|
{
|
|
static const std::regex specialChars(R"r([\^\.\[\$\(\)\|\*\+\?\{])r", std::regex_constants::extended);
|
|
return std::regex_replace(str, specialChars, R"(\$&)");
|
|
}
|
|
|
|
std::regex wordSearch(const std::string& query)
|
|
{
|
|
static const std::regex wordsRegex(R"([^[:space:]]+)", std::regex_constants::extended);
|
|
auto wordsBegin = std::sregex_iterator(query.begin(), query.end(), wordsRegex);
|
|
auto wordsEnd = std::sregex_iterator();
|
|
std::string searchRegex("(");
|
|
for (auto it = wordsBegin; it != wordsEnd; ++it)
|
|
{
|
|
if (it != wordsBegin)
|
|
searchRegex += '|';
|
|
searchRegex += escapeRegex(query.substr(it->position(), it->length()));
|
|
}
|
|
searchRegex += ')';
|
|
// query had only whitespace characters
|
|
if (searchRegex == "()")
|
|
searchRegex = "^(.*)$";
|
|
return std::regex(searchRegex, std::regex_constants::extended | std::regex_constants::icase);
|
|
}
|
|
|
|
double weightedSearch(const std::regex& regex, const std::string& text)
|
|
{
|
|
std::smatch matches;
|
|
std::regex_search(text, matches, regex);
|
|
// need a signed value, so cast to double (not an integer type to guarantee no overflow)
|
|
return static_cast<double>(matches.size());
|
|
}
|
|
}
|
|
|
|
void SettingsWindow::renderScriptSettings()
|
|
{
|
|
mScriptAdapter->detach();
|
|
|
|
mScriptList->removeAllItems();
|
|
mScriptView->setCanvasSize({ 0, 0 });
|
|
|
|
struct WeightedPage
|
|
{
|
|
size_t mIndex;
|
|
std::string mName;
|
|
double mNameWeight;
|
|
double mHintWeight;
|
|
|
|
constexpr auto tie() const { return std::tie(mNameWeight, mHintWeight, mName); }
|
|
|
|
constexpr bool operator<(const WeightedPage& rhs) const { return tie() < rhs.tie(); }
|
|
};
|
|
|
|
std::regex searchRegex = wordSearch(mScriptFilter->getCaption());
|
|
std::vector<WeightedPage> weightedPages;
|
|
weightedPages.reserve(LuaUi::scriptSettingsPageCount());
|
|
for (size_t i = 0; i < LuaUi::scriptSettingsPageCount(); ++i)
|
|
{
|
|
LuaUi::ScriptSettingsPage page = LuaUi::scriptSettingsPageAt(i);
|
|
double nameWeight = weightedSearch(searchRegex, page.mName);
|
|
double hintWeight = weightedSearch(searchRegex, page.mSearchHints);
|
|
if ((nameWeight + hintWeight) > 0)
|
|
weightedPages.push_back({ i, page.mName, -nameWeight, -hintWeight });
|
|
}
|
|
std::sort(weightedPages.begin(), weightedPages.end());
|
|
for (const WeightedPage& weightedPage : weightedPages)
|
|
mScriptList->addItem(weightedPage.mName, weightedPage.mIndex);
|
|
|
|
// Hide script settings when the game world isn't loaded
|
|
bool disabled = LuaUi::scriptSettingsPageCount() == 0;
|
|
mScriptFilter->setVisible(!disabled);
|
|
mScriptList->setVisible(!disabled);
|
|
mScriptBox->setVisible(!disabled);
|
|
mScriptDisabled->setVisible(disabled);
|
|
|
|
LuaUi::attachPageAt(mCurrentPage, mScriptAdapter);
|
|
}
|
|
|
|
void SettingsWindow::onScriptFilterChange(MyGUI::EditBox*)
|
|
{
|
|
renderScriptSettings();
|
|
}
|
|
|
|
void SettingsWindow::onScriptListSelection(MyGUI::ListBox*, size_t index)
|
|
{
|
|
mScriptAdapter->detach();
|
|
mCurrentPage = -1;
|
|
if (index < mScriptList->getItemCount())
|
|
{
|
|
mCurrentPage = *mScriptList->getItemDataAt<size_t>(index);
|
|
LuaUi::attachPageAt(mCurrentPage, mScriptAdapter);
|
|
}
|
|
}
|
|
|
|
void SettingsWindow::onRebindAction(MyGUI::Widget* _sender)
|
|
{
|
|
int actionId = *_sender->getUserData<int>();
|
|
|
|
_sender->castType<MyGUI::Button>()->setCaptionWithReplacing("#{Interface:None}");
|
|
|
|
MWBase::Environment::get().getWindowManager()->staticMessageBox("#{OMWEngine:RebindAction}");
|
|
MWBase::Environment::get().getWindowManager()->disallowMouse();
|
|
|
|
MWBase::Environment::get().getInputManager()->enableDetectingBindingMode(actionId, mKeyboardMode);
|
|
}
|
|
|
|
void SettingsWindow::onInputTabMouseWheel(MyGUI::Widget* _sender, int _rel)
|
|
{
|
|
if (mControlsBox->getViewOffset().top + _rel * 0.3f > 0)
|
|
mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
|
|
else
|
|
mControlsBox->setViewOffset(
|
|
MyGUI::IntPoint(0, static_cast<int>(mControlsBox->getViewOffset().top + _rel * 0.3f)));
|
|
}
|
|
|
|
void SettingsWindow::onResetDefaultBindings(MyGUI::Widget* _sender)
|
|
{
|
|
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
|
|
dialog->askForConfirmation("#{OMWEngine:ConfirmResetBindings}");
|
|
dialog->eventOkClicked.clear();
|
|
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindingsAccept);
|
|
dialog->eventCancelClicked.clear();
|
|
}
|
|
|
|
void SettingsWindow::onResetDefaultBindingsAccept()
|
|
{
|
|
if (mKeyboardMode)
|
|
MWBase::Environment::get().getInputManager()->resetToDefaultKeyBindings();
|
|
else
|
|
MWBase::Environment::get().getInputManager()->resetToDefaultControllerBindings();
|
|
updateControlsBox();
|
|
}
|
|
|
|
void SettingsWindow::onOpen()
|
|
{
|
|
highlightCurrentResolution();
|
|
updateControlsBox();
|
|
updateLightSettings();
|
|
updateWindowModeSettings();
|
|
updateVSyncModeSettings();
|
|
resetScrollbars();
|
|
renderScriptSettings();
|
|
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mOkButton);
|
|
}
|
|
|
|
void SettingsWindow::onWindowResize(MyGUI::Window* _sender)
|
|
{
|
|
layoutControlsBox();
|
|
}
|
|
|
|
void SettingsWindow::computeMinimumWindowSize()
|
|
{
|
|
auto* window = mMainWidget->castType<MyGUI::Window>();
|
|
auto minSize = window->getMinSize();
|
|
|
|
// Window should be at minimum wide enough to show all tabs.
|
|
int tabBarWidth = 0;
|
|
for (uint32_t i = 0; i < mSettingsTab->getItemCount(); i++)
|
|
{
|
|
tabBarWidth += mSettingsTab->getButtonWidthAt(i);
|
|
}
|
|
|
|
// Need to include window margins
|
|
int margins = mMainWidget->getWidth() - mSettingsTab->getWidth();
|
|
int minimumWindowWidth = tabBarWidth + margins;
|
|
|
|
if (minimumWindowWidth > minSize.width)
|
|
{
|
|
minSize.width = minimumWindowWidth;
|
|
window->setMinSize(minSize);
|
|
|
|
// Make a dummy call to setSize so MyGUI can apply any resize resulting from the change in MinSize
|
|
mMainWidget->setSize(mMainWidget->getSize());
|
|
}
|
|
}
|
|
|
|
void SettingsWindow::resetScrollbars()
|
|
{
|
|
mResolutionList->setScrollPosition(0);
|
|
mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
|
|
}
|
|
}
|