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OpenMW/apps/openmw/mwlua/corebindings.cpp

155 lines
6.9 KiB
C++

#include "corebindings.hpp"
#include <chrono>
#include <stdexcept>
#include <components/debug/debuglog.hpp>
#include <components/esm3/loadfact.hpp>
#include <components/lua/l10n.hpp>
#include <components/lua/luastate.hpp>
#include <components/lua/serialization.hpp>
#include <components/lua/util.hpp>
#include <components/misc/strings/algorithm.hpp>
#include <components/misc/strings/lower.hpp>
#include <components/version/version.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/statemanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/datetimemanager.hpp"
#include "../mwworld/esmstore.hpp"
#include "dialoguebindings.hpp"
#include "factionbindings.hpp"
#include "luaevents.hpp"
#include "magicbindings.hpp"
#include "soundbindings.hpp"
#include "stats.hpp"
namespace MWLua
{
static sol::table initContentFilesBindings(sol::state_view& lua)
{
const std::vector<std::string>& contentList = MWBase::Environment::get().getWorld()->getContentFiles();
sol::table list(lua, sol::create);
for (size_t i = 0; i < contentList.size(); ++i)
list[LuaUtil::toLuaIndex(i)] = Misc::StringUtils::lowerCase(contentList[i]);
sol::table res(lua, sol::create);
res["list"] = LuaUtil::makeReadOnly(list);
res["indexOf"] = [&contentList](std::string_view contentFile) -> sol::optional<int> {
for (size_t i = 0; i < contentList.size(); ++i)
if (Misc::StringUtils::ciEqual(contentList[i], contentFile))
return LuaUtil::toLuaIndex(i);
return sol::nullopt;
};
res["has"] = [&contentList](std::string_view contentFile) -> bool {
for (size_t i = 0; i < contentList.size(); ++i)
if (Misc::StringUtils::ciEqual(contentList[i], contentFile))
return true;
return false;
};
return LuaUtil::makeReadOnly(res);
}
void addCoreTimeBindings(sol::table& api, const Context& context)
{
MWWorld::DateTimeManager* timeManager = MWBase::Environment::get().getWorld()->getTimeManager();
api["getSimulationTime"] = [timeManager]() { return timeManager->getSimulationTime(); };
api["getSimulationTimeScale"] = [timeManager]() { return timeManager->getSimulationTimeScale(); };
api["getGameTime"] = [timeManager]() { return timeManager->getGameTime(); };
api["getGameTimeScale"] = [timeManager]() { return timeManager->getGameTimeScale(); };
api["isWorldPaused"] = [timeManager]() { return timeManager->isPaused(); };
api["getRealTime"] = []() {
return std::chrono::duration<double>(std::chrono::steady_clock::now().time_since_epoch()).count();
};
if (context.mType != Context::Global)
api["getRealFrameDuration"] = []() { return MWBase::Environment::get().getFrameDuration(); };
}
sol::table initCorePackage(const Context& context)
{
auto lua = context.sol();
sol::object cached = context.getTypePackage("openmw_core");
if (cached != sol::nil)
return cached;
sol::table api(lua, sol::create);
api["API_REVISION"] = Version::getLuaApiRevision(); // specified in CMakeLists.txt
api["quit"] = [lua = context.mLua]() {
Log(Debug::Warning) << "Quit requested by a Lua script.\n" << lua->debugTraceback();
MWBase::Environment::get().getStateManager()->requestQuit();
};
api["contentFiles"] = initContentFilesBindings(lua);
api["getFormId"] = [](std::string_view contentFile, unsigned int index) -> std::string {
const std::vector<std::string>& contentList = MWBase::Environment::get().getWorld()->getContentFiles();
for (size_t i = 0; i < contentList.size(); ++i)
if (Misc::StringUtils::ciEqual(contentList[i], contentFile))
return ESM::RefId(ESM::FormId{ index, int(i) }).serializeText();
throw std::runtime_error("Content file not found: " + std::string(contentFile));
};
addCoreTimeBindings(api, context);
api["magic"]
= context.cachePackage("openmw_core_magic", [context]() { return initCoreMagicBindings(context); });
api["stats"]
= context.cachePackage("openmw_core_stats", [context]() { return initCoreStatsBindings(context); });
api["factions"]
= context.cachePackage("openmw_core_factions", [context]() { return initCoreFactionBindings(context); });
api["dialogue"]
= context.cachePackage("openmw_core_dialogue", [context]() { return initCoreDialogueBindings(context); });
api["l10n"] = context.cachePackage("openmw_core_l10n",
[lua]() { return LuaUtil::initL10nLoader(lua, MWBase::Environment::get().getL10nManager()); });
const MWWorld::Store<ESM::GameSetting>* gmstStore
= &MWBase::Environment::get().getESMStore()->get<ESM::GameSetting>();
api["getGMST"] = [lua, gmstStore](const std::string& setting) -> sol::object {
const ESM::GameSetting* gmst = gmstStore->search(setting);
if (gmst == nullptr)
return sol::nil;
const ESM::Variant& value = gmst->mValue;
switch (value.getType())
{
case ESM::VT_Float:
return sol::make_object<float>(lua, value.getFloat());
case ESM::VT_Short:
case ESM::VT_Long:
case ESM::VT_Int:
return sol::make_object<int>(lua, value.getInteger());
case ESM::VT_String:
return sol::make_object<std::string>(lua, value.getString());
case ESM::VT_Unknown:
case ESM::VT_None:
break;
}
return sol::nil;
};
if (context.mType != Context::Menu)
{
api["sendGlobalEvent"] = [context](std::string eventName, const sol::object& eventData) {
context.mLuaEvents->addGlobalEvent(
{ std::move(eventName), LuaUtil::serialize(eventData, context.mSerializer) });
};
api["sound"]
= context.cachePackage("openmw_core_sound", [context]() { return initCoreSoundBindings(context); });
}
else
{
api["sendGlobalEvent"] = [context](std::string eventName, const sol::object& eventData) {
if (MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame)
{
throw std::logic_error("Can't send global events when no game is loaded");
}
context.mLuaEvents->addGlobalEvent(
{ std::move(eventName), LuaUtil::serialize(eventData, context.mSerializer) });
};
}
sol::table readOnly = LuaUtil::makeReadOnly(api);
return context.setTypePackage(readOnly, "openmw_core");
}
}