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33 lines
635 B
C++
33 lines
635 B
C++
#ifndef OPENMW_ESM_CUSTOMMARKERSTATE_H
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#define OPENMW_ESM_CUSTOMMARKERSTATE_H
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#include <components/esm/refid.hpp>
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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// format 0, saved games only
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struct CustomMarker
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{
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float mWorldX;
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float mWorldY;
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RefId mCell;
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std::string mNote;
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bool operator==(const CustomMarker& other) const
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{
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return mNote == other.mNote && mCell == other.mCell && mWorldX == other.mWorldX && mWorldY == other.mWorldY;
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}
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void load(ESMReader& reader);
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void save(ESMWriter& writer) const;
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};
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}
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#endif
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