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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 12:42:11 +00:00
OpenMW/apps/openmw/mwscript
scrawl f921f2e7db Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last.
This also solves a potential crash when no actor has been talked to yet, e.g. immediately after loading a savegame.
2014-04-26 12:04:37 +02:00
..
docs Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last. 2014-04-26 12:04:37 +02:00
aiextensions.cpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aiextensions.hpp
animationextensions.cpp
animationextensions.hpp
cellextensions.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
cellextensions.hpp
compilercontext.cpp another case fix (remote member access again) 2014-02-12 15:22:17 +01:00
compilercontext.hpp added access to remote access of local variables of global scripts 2014-02-10 14:45:55 +01:00
consoleextensions.cpp
consoleextensions.hpp
containerextensions.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
containerextensions.hpp
controlextensions.cpp Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
controlextensions.hpp
dialogueextensions.cpp
dialogueextensions.hpp
extensions.cpp
extensions.hpp
globalscripts.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
globalscripts.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
guiextensions.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
guiextensions.hpp
interpretercontext.cpp fixed broken remote member variable access 2014-02-12 13:35:24 +01:00
interpretercontext.hpp added access to remote access of local variables of global scripts 2014-02-10 14:45:55 +01:00
locals.cpp
locals.hpp
miscextensions.cpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
miscextensions.hpp
ref.hpp
scriptmanagerimp.cpp instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly 2014-02-14 11:15:16 +01:00
scriptmanagerimp.hpp added new switch: --script-warn 2014-02-02 14:09:59 +01:00
skyextensions.cpp
skyextensions.hpp
soundextensions.cpp
soundextensions.hpp
statsextensions.cpp Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last. 2014-04-26 12:04:37 +02:00
statsextensions.hpp
transformationextensions.cpp Fix spelling errors in comments. 2014-03-14 07:04:39 +11:00
transformationextensions.hpp
userextensions.cpp
userextensions.hpp