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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 12:42:11 +00:00
OpenMW/apps/openmw/mwmechanics
2014-04-27 04:27:26 +02:00
..
activespells.cpp
activespells.hpp
actors.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actors.hpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
aiactivate.cpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aiactivate.hpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aicombat.cpp Cleanup and little tweaking. 2014-04-20 08:31:02 +10:00
aicombat.hpp Cleanup and little tweaking. 2014-04-20 08:31:02 +10:00
aiescort.cpp
aiescort.hpp
aifollow.cpp Made aifollowers run when long distances (800 or 10000, depending) from what they're following. 2014-04-23 02:57:48 -04:00
aifollow.hpp
aipackage.cpp
aipackage.hpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aipersue.cpp Crime is now checked every frame call 2014-04-03 00:50:09 -04:00
aipersue.hpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aisequence.cpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aisequence.hpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aitravel.cpp AiWander: make sure to walk, not run 2014-04-26 05:01:26 +02:00
aitravel.hpp
aiwander.cpp Remove rotation check that was freezing NPC's. 2014-04-20 17:59:08 +10:00
aiwander.hpp Remove rotation check that was freezing NPC's. 2014-04-20 17:59:08 +10:00
alchemy.cpp
alchemy.hpp
character.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
character.hpp
combat.cpp
combat.hpp
creaturestats.cpp Minor changes 2014-04-04 08:10:35 -04:00
creaturestats.hpp Cleaned up code, implemented crime ids 2014-04-05 10:26:14 -04:00
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
mechanicsmanagerimp.hpp Merge remote-tracking branch 'jeffreyhaines/master' 2014-04-25 15:29:23 +02:00
movement.hpp
npcstats.cpp Fixes #1291: Faction rank saving issue 2014-04-26 11:41:44 +02:00
npcstats.hpp Cleaned up code, implemented crime ids 2014-04-05 10:26:14 -04:00
objects.cpp
objects.hpp
obstacle.cpp Suppress travis warning and one more tweak. 2014-04-20 16:49:57 +10:00
obstacle.hpp Forgot to add a guard :-( 2014-04-18 16:45:31 +10:00
pathfinding.cpp More cleaning up. 2014-04-18 15:19:22 +10:00
pathfinding.hpp Move PathgridGraph into separate files. 2014-04-04 06:13:47 +11:00
pathgrid.cpp Backing off closed doors working, needs cleanup and tweaking. 2014-04-20 08:14:54 +10:00
pathgrid.hpp Cleanup and little tweaking. 2014-04-20 08:31:02 +10:00
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp Removed mLocked, kept it as "Negative lock level means unlocked" 2014-04-23 10:00:18 -04:00
security.hpp
spellcasting.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
spellcasting.hpp
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp Fixed the rotation animation glitch. 2014-04-20 14:27:18 +10:00
steering.hpp Fixed the rotation animation glitch. 2014-04-20 14:27:18 +10:00