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alchemywindow.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
alchemywindow.hpp
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backgroundimage.cpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
backgroundimage.hpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
birth.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
birth.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
bookpage.cpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
bookpage.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
bookwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
bookwindow.hpp
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Move a piece of functionality to its appropriate place
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2014-01-04 01:13:19 +01:00 |
charactercreation.cpp
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Move levelup to NpcStats
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2014-01-29 15:37:26 +01:00 |
charactercreation.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
class.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
class.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
companionitemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
companionitemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
companionwindow.cpp
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Forgot to apply the same fix to companion window
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2013-11-16 23:55:54 +01:00 |
companionwindow.hpp
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confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
console.hpp
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container.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
container.hpp
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
containeritemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
containeritemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
controllers.cpp
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controllers.hpp
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countdialog.cpp
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countdialog.hpp
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cursor.cpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
cursor.hpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
dialogue.cpp
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Only exchange bribe gold if the bribe was accepted
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2014-03-30 00:12:31 +01:00 |
dialogue.hpp
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Only exchange bribe gold if the bribe was accepted
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2014-03-30 00:12:31 +01:00 |
enchantingdialog.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
enchantingdialog.hpp
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exposedwindow.cpp
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exposedwindow.hpp
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fontloader.cpp
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fontloader.hpp
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formatting.cpp
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Bug #1148: Workaround for broken images in some MW versions
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2014-01-31 04:43:35 +01:00 |
formatting.hpp
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hud.cpp
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Fixes #1240: Don't hardcode drowning time
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2014-04-27 04:27:26 +02:00 |
hud.hpp
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Fixes #1240: Don't hardcode drowning time
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2014-04-27 04:27:26 +02:00 |
imagebutton.cpp
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imagebutton.hpp
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inventoryitemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
inventoryitemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
inventorywindow.cpp
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Play item sound when trying to sell a bound item, too.
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2014-03-20 22:22:31 -05:00 |
inventorywindow.hpp
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Fixes #1158 (Armor rating label issues)
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2014-02-05 05:18:10 +01:00 |
itemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
itemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
itemselection.cpp
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itemselection.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
itemview.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
itemview.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
journalbooks.cpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
journalbooks.hpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
journalviewmodel.cpp
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Don't list unnamed quests in the quest book
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2014-02-19 11:23:03 +01:00 |
journalviewmodel.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
journalwindow.cpp
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journalwindow.hpp
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keywordsearch.cpp
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keywordsearch.hpp
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levelupdialog.cpp
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Avoid hard coding "thief.dds" string.
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2014-04-15 22:30:41 +10:00 |
levelupdialog.hpp
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list.cpp
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list.hpp
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loadingscreen.cpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
loadingscreen.hpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
mainmenu.cpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
mainmenu.hpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
mapwindow.cpp
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Fixes #1297: Store global map markers in savegame
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2014-04-26 13:42:32 +02:00 |
mapwindow.hpp
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Fixes #1297: Store global map markers in savegame
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2014-04-26 13:42:32 +02:00 |
merchantrepair.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
merchantrepair.hpp
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messagebox.cpp
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Fix message box formatting bug
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2014-02-05 05:18:11 +01:00 |
messagebox.hpp
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
mode.hpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
pickpocketitemmodel.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
pickpocketitemmodel.hpp
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quickkeysmenu.cpp
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Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame
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2014-04-26 16:44:20 +02:00 |
quickkeysmenu.hpp
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race.cpp
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Fixes #1197: incorrect mouse wheel step
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2014-03-15 20:34:12 +01:00 |
race.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
recharge.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
recharge.hpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
referenceinterface.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
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2014-01-24 18:28:35 +01:00 |
referenceinterface.hpp
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repair.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
repair.hpp
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review.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
review.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
savegamedialog.cpp
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Merge remote-tracking branch 'scrawl/master'
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2014-03-31 10:11:54 +02:00 |
savegamedialog.hpp
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Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
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2014-02-01 18:42:01 +01:00 |
scrollwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
scrollwindow.hpp
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settingswindow.cpp
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Refactored settings window
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2014-03-22 19:02:14 +01:00 |
settingswindow.hpp
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Refactored settings window
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2014-03-22 19:02:14 +01:00 |
sortfilteritemmodel.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
sortfilteritemmodel.hpp
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soulgemdialog.cpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
soulgemdialog.hpp
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spellbuyingwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Some cleanup - move definitions to implementation file
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2014-01-18 10:52:16 +01:00 |
spellcreationdialog.hpp
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spellicons.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
spellicons.hpp
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Implement SoulTrap magic effect
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2014-01-02 21:21:28 +01:00 |
spellwindow.cpp
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Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame
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2014-04-26 16:44:20 +02:00 |
spellwindow.hpp
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Build fix
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2014-03-17 13:32:13 +01:00 |
statswindow.cpp
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Use GMSTs for levelup
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2014-01-29 15:37:26 +01:00 |
statswindow.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
textinput.cpp
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textinput.hpp
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Bug #1052: Don't use set/getOnlyText which discards escape characters
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2013-12-27 19:52:10 +01:00 |
tooltips.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
tooltips.hpp
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tradeitemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
tradeitemmodel.hpp
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tradewindow.cpp
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getBaseGold implemented in MWWorld::Class for NPC and Creature
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2014-03-28 14:21:38 -04:00 |
tradewindow.hpp
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Trader Gold Reset Delay
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2014-03-27 01:23:56 -04:00 |
trainingwindow.cpp
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Fix fatigue not restoring when waiting
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2014-01-14 02:20:13 +01:00 |
trainingwindow.hpp
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travelwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
travelwindow.hpp
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videowidget.cpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
videowidget.hpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
waitdialog.cpp
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Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait.
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2014-04-24 03:14:47 -04:00 |
waitdialog.hpp
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Added autosave on rest, as well as an option in the settings menu
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2014-04-23 23:12:30 -04:00 |
widgets.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
widgets.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
windowbase.cpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowbase.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowmanagerimp.cpp
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Fixes #1240: Don't hardcode drowning time
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2014-04-27 04:27:26 +02:00 |
windowmanagerimp.hpp
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Fixes #1240: Don't hardcode drowning time
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2014-04-27 04:27:26 +02:00 |
windowpinnablebase.cpp
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windowpinnablebase.hpp
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