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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 12:42:11 +00:00
OpenMW/apps/openmw/mwgui
2014-04-27 06:08:08 +02:00
..
alchemywindow.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
alchemywindow.hpp
backgroundimage.cpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
backgroundimage.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
birth.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
birth.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
bookpage.cpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookpage.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
bookwindow.hpp Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
charactercreation.cpp Move levelup to NpcStats 2014-01-29 15:37:26 +01:00
charactercreation.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
class.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
class.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
companionitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
companionitemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
companionwindow.cpp Forgot to apply the same fix to companion window 2013-11-16 23:55:54 +01:00
companionwindow.hpp
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
console.hpp
container.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
container.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
containeritemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
containeritemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
controllers.cpp
controllers.hpp
countdialog.cpp
countdialog.hpp
cursor.cpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
cursor.hpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
dialogue.cpp Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
dialogue.hpp Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
enchantingdialog.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
enchantingdialog.hpp
exposedwindow.cpp
exposedwindow.hpp
fontloader.cpp
fontloader.hpp
formatting.cpp Bug #1148: Workaround for broken images in some MW versions 2014-01-31 04:43:35 +01:00
formatting.hpp
hud.cpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
hud.hpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
imagebutton.cpp
imagebutton.hpp
inventoryitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
inventoryitemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
inventorywindow.cpp Play item sound when trying to sell a bound item, too. 2014-03-20 22:22:31 -05:00
inventorywindow.hpp Fixes #1158 (Armor rating label issues) 2014-02-05 05:18:10 +01:00
itemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
itemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
itemselection.cpp
itemselection.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
journalbooks.cpp One more fix 2014-03-17 14:15:52 +01:00
journalbooks.hpp One more fix 2014-03-17 14:15:52 +01:00
journalviewmodel.cpp Don't list unnamed quests in the quest book 2014-02-19 11:23:03 +01:00
journalviewmodel.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
journalwindow.cpp
journalwindow.hpp
keywordsearch.cpp
keywordsearch.hpp
levelupdialog.cpp Avoid hard coding "thief.dds" string. 2014-04-15 22:30:41 +10:00
levelupdialog.hpp
list.cpp
list.hpp
loadingscreen.cpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
loadingscreen.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
mainmenu.cpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
mainmenu.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
mapwindow.cpp Fixes #1297: Store global map markers in savegame 2014-04-26 13:42:32 +02:00
mapwindow.hpp Fixes #1297: Store global map markers in savegame 2014-04-26 13:42:32 +02:00
merchantrepair.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
merchantrepair.hpp
messagebox.cpp Fix message box formatting bug 2014-02-05 05:18:11 +01:00
messagebox.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
mode.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
pickpocketitemmodel.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocketitemmodel.hpp
quickkeysmenu.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
quickkeysmenu.hpp
race.cpp Fixes #1197: incorrect mouse wheel step 2014-03-15 20:34:12 +01:00
race.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
recharge.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
referenceinterface.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 2014-01-24 18:28:35 +01:00
referenceinterface.hpp
repair.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
repair.hpp
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
savegamedialog.cpp Merge remote-tracking branch 'scrawl/master' 2014-03-31 10:11:54 +02:00
savegamedialog.hpp Overwriting saves fixes - copy description of overwritten slot, ask for confirmation 2014-02-01 18:42:01 +01:00
scrollwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
scrollwindow.hpp
settingswindow.cpp Refactored settings window 2014-03-22 19:02:14 +01:00
settingswindow.hpp Refactored settings window 2014-03-22 19:02:14 +01:00
sortfilteritemmodel.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
sortfilteritemmodel.hpp
soulgemdialog.cpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
soulgemdialog.hpp
spellbuyingwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
spellbuyingwindow.hpp
spellcreationdialog.cpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
spellcreationdialog.hpp
spellicons.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellicons.hpp Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
spellwindow.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
spellwindow.hpp Build fix 2014-03-17 13:32:13 +01:00
statswindow.cpp Use GMSTs for levelup 2014-01-29 15:37:26 +01:00
statswindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
textinput.cpp
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
tooltips.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
tooltips.hpp
tradeitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
tradeitemmodel.hpp
tradewindow.cpp getBaseGold implemented in MWWorld::Class for NPC and Creature 2014-03-28 14:21:38 -04:00
tradewindow.hpp Trader Gold Reset Delay 2014-03-27 01:23:56 -04:00
trainingwindow.cpp Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
trainingwindow.hpp
travelwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
travelwindow.hpp
videowidget.cpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
videowidget.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
waitdialog.cpp Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
waitdialog.hpp Added autosave on rest, as well as an option in the settings menu 2014-04-23 23:12:30 -04:00
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowbase.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowbase.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowmanagerimp.cpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
windowmanagerimp.hpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
windowpinnablebase.cpp
windowpinnablebase.hpp