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OpenMW/apps/openmw/mwdialogue
scrawl f921f2e7db Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last.
This also solves a potential crash when no actor has been talked to yet, e.g. immediately after loading a savegame.
2014-04-26 12:04:37 +02:00
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dialoguemanagerimp.cpp Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last. 2014-04-26 12:04:37 +02:00
dialoguemanagerimp.hpp Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last. 2014-04-26 12:04:37 +02:00
filter.cpp Fixes #1295: Support partial matches in Cell filter 2014-04-26 11:03:17 +02:00
filter.hpp Implemented service refusal 2013-03-16 20:32:21 +01:00
journalentry.cpp Feature #764: Store the actor that gave the dialog response 2014-02-01 18:42:01 +01:00
journalentry.hpp Feature #764: Store the actor that gave the dialog response 2014-02-01 18:42:01 +01:00
journalimp.cpp Feature #764: Store the actor that gave the dialog response 2014-02-01 18:42:01 +01:00
journalimp.hpp Feature #764: Store the actor that gave the dialog response 2014-02-01 18:42:01 +01:00
quest.cpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00
quest.hpp storing and loading the journal 2013-12-03 14:28:46 +01:00
selectwrapper.cpp Dialog function 72 is not player-specific 2013-08-08 06:02:16 -07:00
selectwrapper.hpp Dialog function 72 is not player-specific 2013-08-08 06:02:16 -07:00
topic.cpp Don't add duplicate topic responses to the journal 2014-02-01 18:42:00 +01:00
topic.hpp storing and loading the journal 2013-12-03 14:28:46 +01:00