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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 03:36:32 +00:00
OpenMW/apps/openmw
scrawl 31ead3a9f4 Increase loading screen FPS
Now that it's rendered in a background thread, we can have a smooth loading bar at virtually no performance cost.
2015-05-03 17:04:21 +02:00
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mwbase Pathgrid rendering 2015-05-02 22:45:39 +02:00
mwclass Scale NPCs by their Weight property (Fixes #814) 2015-04-24 14:49:20 +02:00
mwdialogue WindowManager refactoring 2015-03-11 20:04:25 +01:00
mwgui Increase loading screen FPS 2015-05-03 17:04:21 +02:00
mwinput Merge remote-tracking branch 'scrawl/master' 2015-03-12 10:29:39 +01:00
mwmechanics Pathgrid rendering 2015-05-02 22:45:39 +02:00
mwrender Add bullet debug drawer 2015-05-03 00:39:01 +02:00
mwscript Pathgrid rendering 2015-05-02 22:45:39 +02:00
mwsound Move MyGUI platform to components 2015-05-01 01:44:21 +02:00
mwstate Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
mwworld Remove BtOgre 2015-05-03 00:50:56 +02:00
android_commandLine.cpp release jni memory 2015-03-16 18:21:38 +04:00
android_commandLine.h command line support for Android 2015-03-15 21:15:58 +04:00
android_main.c release jni memory 2015-03-16 18:21:38 +04:00
CMakeLists.txt Add bullet debug drawer 2015-05-03 00:39:01 +02:00
crashcatcher.cpp
doc.hpp
engine.cpp Reduce texture memory usage in OpenMW 2015-05-02 19:36:36 +02:00
engine.hpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
main.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00