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OpenMW
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David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
...
Renaming one resource file as the space led to issue for qt/moc.
2016-08-06 19:00:27 +01:00
..
raster
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scalable
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
activator.png
add.png
added.png
apparatus.png
armor.png
attribute.png
base.png
birthsign.png
body-part.png
book.png
cell.png
class.png
clothing.png
container.png
creature.png
defaultfilters
dialogoue-info.png
dialogoue-journal.png
dialogoue-regular.png
dialogue-greeting.png
dialogue-persuasion.png
dialogue-speech.png
door.png
edit-clone.png
edit-delete.png
edit-preview.png
edit-undo.png
enchantment.png
eyeballdude.png
faction.png
filter.png
flying-eye.png
Mainly making compilable under OpenBSD.
2016-08-06 19:00:27 +01:00
globvar.png
GMST.png
go-next.png
go-previous.png
Info.png
ingredient.png
land.png
landpaint.png
LandTexture.png
leveled-creature.png
leveled-item.png
light.png
Lightbulb-48.png
lockpick.png
magic-effect.png
magicrabbit.png
map.png
miscellaneous.png
modified.png
Moon-48.png
multitype.png
npc.png
openmw-cs.png
orbit2.png
PathGrid.png
placeholder.png
potion.png
probe.png
race.png
random-item.png
random.png
removed.png
repair.png
resources.qrc
Mainly making compilable under OpenBSD.
2016-08-06 19:00:27 +01:00
scene-exterior-arrows.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-borders.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-marker.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-markers.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-0.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-1.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-2.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-3.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-4.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-5.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-6.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-exterior-status-7.png
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-play.png
scene-view-fog.png
scene-view-pathgrid.png
scene-view-references.png
scene-view-status-0.png
scene-view-status-1.png
scene-view-status-2.png
scene-view-status-3.png
scene-view-status-4.png
scene-view-status-5.png
scene-view-status-6.png
scene-view-status-7.png
scene-view-status-8.png
scene-view-status-9.png
scene-view-status-10.png
scene-view-status-11.png
scene-view-status-12.png
scene-view-status-13.png
scene-view-status-14.png
scene-view-status-15.png
scene-view-status-16.png
scene-view-status-17.png
scene-view-status-18.png
scene-view-status-19.png
scene-view-status-20.png
scene-view-status-21.png
scene-view-status-22.png
scene-view-status-23.png
scene-view-status-24.png
scene-view-status-25.png
scene-view-status-26.png
scene-view-status-27.png
scene-view-status-28.png
scene-view-status-29.png
scene-view-status-30.png
scene-view-status-31.png
scene-view-terrain.png
scene-view-water.png
script.png
skill.png
sound.png
soundgen.png
spell.png
static.png
Sun-48.png
weapon.png