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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 21:39:26 +00:00
OpenMW/apps/openmw/mwworld
2013-04-28 18:22:09 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp
actioneat.hpp
actionequip.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
cellfunctors.hpp Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again 2013-04-17 17:06:30 +02:00
cells.cpp Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled) 2013-04-14 17:37:39 +02:00
cells.hpp
cellstore.cpp
cellstore.hpp removed another redundant include 2013-04-04 12:42:38 +02:00
class.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
class.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
containerstore.cpp Don't fail on nonexistent items in a levelled list 2013-04-25 04:44:30 +02:00
containerstore.hpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
customdata.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
inventorystore.hpp Started bugfix #691 2013-04-05 15:42:05 +02:00
livecellref.hpp some cleanup 2013-04-04 12:23:06 +02:00
localscripts.cpp
localscripts.hpp
manualref.hpp
nullaction.hpp
physicssystem.cpp Opening doors 2013-04-28 14:59:15 +02:00
physicssystem.hpp Opening doors 2013-04-28 14:59:15 +02:00
player.cpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
player.hpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp Added rotation layer 2013-04-16 21:17:19 +02:00
refdata.hpp Removed useless include 2013-04-16 21:21:54 +02:00
scene.cpp Merge remote-tracking branch 'glorf/rotate-update1' 2013-04-25 20:22:40 +02:00
scene.hpp
store.cpp Bugfix #718 2013-04-28 16:36:12 +02:00
store.hpp fixed the type of iterator uses in MWWorld::Store 2013-04-25 02:31:39 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp removed redundant case smashing 2013-04-28 14:07:53 +02:00
weather.hpp
worldimp.cpp Fix some doors 2013-04-28 17:57:36 +02:00
worldimp.hpp Put door physics in a separate method, some fixes 2013-04-28 15:36:37 +02:00