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31 lines
1012 B
C++
31 lines
1012 B
C++
#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GROUNDCOVER_H
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#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GROUNDCOVER_H
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#include <components/settings/sanitizerimpl.hpp>
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#include <components/settings/settingvalue.hpp>
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#include <osg/Math>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <cstdint>
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#include <string>
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#include <string_view>
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namespace Settings
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{
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struct GroundcoverCategory : WithIndex
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{
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using WithIndex::WithIndex;
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SettingValue<bool> mEnabled{ mIndex, "Groundcover", "enabled" };
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SettingValue<float> mDensity{ mIndex, "Groundcover", "density", makeClampSanitizerFloat(0, 1) };
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SettingValue<float> mRenderingDistance{ mIndex, "Groundcover", "rendering distance", makeMaxSanitizerFloat(0) };
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SettingValue<int> mStompMode{ mIndex, "Groundcover", "stomp mode", makeEnumSanitizerInt({ 0, 1, 2 }) };
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SettingValue<int> mStompIntensity{ mIndex, "Groundcover", "stomp intensity",
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makeEnumSanitizerInt({ 0, 1, 2 }) };
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};
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}
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#endif
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