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OpenMW/components/settings/categories/groundcover.hpp
2023-11-01 23:34:54 +01:00

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1012 B
C++

#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GROUNDCOVER_H
#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GROUNDCOVER_H
#include <components/settings/sanitizerimpl.hpp>
#include <components/settings/settingvalue.hpp>
#include <osg/Math>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <cstdint>
#include <string>
#include <string_view>
namespace Settings
{
struct GroundcoverCategory : WithIndex
{
using WithIndex::WithIndex;
SettingValue<bool> mEnabled{ mIndex, "Groundcover", "enabled" };
SettingValue<float> mDensity{ mIndex, "Groundcover", "density", makeClampSanitizerFloat(0, 1) };
SettingValue<float> mRenderingDistance{ mIndex, "Groundcover", "rendering distance", makeMaxSanitizerFloat(0) };
SettingValue<int> mStompMode{ mIndex, "Groundcover", "stomp mode", makeEnumSanitizerInt({ 0, 1, 2 }) };
SettingValue<int> mStompIntensity{ mIndex, "Groundcover", "stomp intensity",
makeEnumSanitizerInt({ 0, 1, 2 }) };
};
}
#endif