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OpenMW/cmake/CheckLuaCustomAllocator.cmake

40 lines
1.0 KiB
CMake

set(TMP_ROOT ${CMAKE_BINARY_DIR}/try-compile)
file(MAKE_DIRECTORY ${TMP_ROOT})
file(WRITE ${TMP_ROOT}/checkluacustomallocator.c
"
#include <stdlib.h>
#include <lua.h>
void* custom_alloc(void* ud, void* ptr, size_t osize, size_t nsize) {
if (nsize == 0) {
free(ptr);
return NULL;
} else {
return realloc(ptr, nsize);
}
}
int main(void) {
return lua_newstate(custom_alloc, NULL) ? 0 : 1;
}
")
message(STATUS "Checking if Lua allows to provide a custom allocator")
try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
${TMP_ROOT}/temp
${TMP_ROOT}/checkluacustomallocator.c
CMAKE_FLAGS "-DINCLUDE_DIRECTORIES=${LUA_INCLUDE_DIR}"
LINK_LIBRARIES "${LUA_LIBRARIES}"
)
if (NOT ${COMPILE_RESULT_VAR})
message(WARNING "Incorrect Lua library: can't compile checkluacustomallocator.c" )
elseif(NOT ${RUN_RESULT_VAR} EQUAL 0)
message(WARNING "Incorrect Lua library: custom allocator not supported (likely LuaJit compiled with LJ_64 but without LJ_GC64)" )
else()
message(STATUS "Lua supports custom allocator")
endif()