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OpenMW/components/nifosg
2015-04-21 18:29:28 +02:00
..
controller.cpp Port Animation::addEffect 2015-04-19 01:57:52 +02:00
controller.hpp Port Animation::addEffect 2015-04-19 01:57:52 +02:00
nifloader.cpp Slightly improve bounding box for skinned meshes 2015-04-21 18:29:28 +02:00
nifloader.hpp TextKeys attached to root node as user data, add .kf loading to scenemanager 2015-04-02 17:34:44 +02:00
particle.cpp Implement gravity decay (previously unknown float) 2015-04-20 00:37:17 +02:00
particle.hpp Implement gravity decay (previously unknown float) 2015-04-20 00:37:17 +02:00
riggeometry.cpp Slightly improve bounding box for skinned meshes 2015-04-21 18:29:28 +02:00
riggeometry.hpp Rewrite of skinning code 2015-04-21 16:02:40 +02:00
skeleton.cpp Rewrite of skinning code 2015-04-21 16:02:40 +02:00
skeleton.hpp Rewrite of skinning code 2015-04-21 16:02:40 +02:00
userdata.hpp Change rotation/scale workaround in preparation for loading .kf controllers 2015-03-22 22:55:35 +01:00