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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 12:42:11 +00:00
OpenMW/apps/openmw
elsid ed73d130f9
Cache navmesh tiles
Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.

Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
2018-10-13 22:22:12 +03:00
..
mwbase Use actor half extent for interior cells 2018-10-13 22:16:33 +03:00
mwclass
mwdialogue
mwgui
mwinput
mwmechanics Reset shorcutting if actor can't move by z-axis on reaction time 2018-10-13 22:16:34 +03:00
mwphysics Add unwalkable areas to NavMesh 2018-10-13 22:16:32 +03:00
mwrender Cache navmesh tiles 2018-10-13 22:22:12 +03:00
mwscript Use actor half extent for interior cells 2018-10-13 22:16:33 +03:00
mwsound
mwstate
mwworld Cache navmesh tiles 2018-10-13 22:22:12 +03:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt Add command and settings option to enable actors paths render 2018-10-13 22:16:32 +03:00
doc.hpp
engine.cpp
engine.hpp
main.cpp