mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-01 03:21:41 +00:00
257 lines
9.7 KiB
CMake
257 lines
9.7 KiB
CMake
set(OPENMW_SOURCES
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engine.cpp
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options.cpp
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)
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set(OPENMW_RESOURCES
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${CMAKE_SOURCE_DIR}/files/windows/openmw.rc
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${CMAKE_SOURCE_DIR}/files/windows/openmw.exe.manifest
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)
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set(OPENMW_HEADERS
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doc.hpp
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engine.hpp
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options.hpp
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profile.hpp
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)
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source_group(apps/openmw FILES main.cpp android_main.cpp ${OPENMW_SOURCES} ${OPENMW_HEADERS} ${OPENMW_RESOURCES})
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add_openmw_dir (mwrender
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actors objects renderingmanager animation rotatecontroller sky skyutil npcanimation esm4npcanimation vismask
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creatureanimation effectmanager util renderinginterface pathgrid rendermode weaponanimation screenshotmanager
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bulletdebugdraw globalmap characterpreview camera localmap water terrainstorage ripplesimulation
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renderbin actoranimation landmanager navmesh actorspaths recastmesh fogmanager objectpaging groundcover
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postprocessor pingpongcull luminancecalculator pingpongcanvas transparentpass precipitationocclusion ripples
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actorutil distortion animationpriority bonegroup blendmask animblendcontroller
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)
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add_openmw_dir (mwinput
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actions actionmanager bindingsmanager controllermanager controlswitch
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inputmanagerimp mousemanager keyboardmanager sensormanager gyromanager
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)
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add_openmw_dir (mwgui
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layout textinput widgets race class birth review windowmanagerimp console dialogue
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windowbase statswindow messagebox journalwindow charactercreation
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mapwindow windowpinnablebase tooltips scrollwindow bookwindow resourceskin
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formatting inventorywindow container hud countdialog tradewindow settingswindow
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confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
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itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
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enchantingdialog trainingwindow travelwindow exposedwindow cursor spellicons
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merchantrepair repair soulgemdialog companionwindow bookpage journalviewmodel journalbooks
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itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
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tradeitemmodel companionitemmodel pickpocketitemmodel controllers savegamedialog
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recharge mode videowidget backgroundimage itemwidget screenfader debugwindow spellmodel spellview
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draganddrop timeadvancer jailscreen itemchargeview keyboardnavigation textcolours statswatcher
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postprocessorhud settings
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)
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add_openmw_dir (mwdialogue
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dialoguemanagerimp journalimp journalentry quest topic filter selectwrapper hypertextparser keywordsearch scripttest
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)
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add_openmw_dir (mwscript
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locals scriptmanagerimp compilercontext interpretercontext cellextensions miscextensions
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guiextensions soundextensions skyextensions statsextensions containerextensions
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aiextensions controlextensions extensions globalscripts ref dialogueextensions
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animationextensions transformationextensions consoleextensions userextensions
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)
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add_openmw_dir (mwlua
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luamanagerimp object objectlists userdataserializer luaevents engineevents objectvariant
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context menuscripts globalscripts localscripts playerscripts luabindings objectbindings cellbindings
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mwscriptbindings camerabindings vfsbindings uibindings soundbindings inputbindings nearbybindings dialoguebindings
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postprocessingbindings stats recordstore debugbindings corebindings worldbindings worker magicbindings factionbindings
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classbindings itemdata inputprocessor animationbindings birthsignbindings racebindings markupbindings
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types/types types/door types/item types/actor types/container types/lockable types/weapon types/npc
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types/creature types/player types/activator types/book types/lockpick types/probe types/apparatus
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types/potion types/ingredient types/misc types/repair types/armor types/light types/static
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types/clothing types/levelledlist types/terminal
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)
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add_openmw_dir (mwsound
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soundmanagerimp openal_output ffmpeg_decoder sound sound_buffer sound_decoder sound_output
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loudness movieaudiofactory alext efx efx-presets regionsoundselector watersoundupdater
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)
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add_openmw_dir (mwworld
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refdata worldimp scene globals class action nullaction actionteleport
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containerstore actiontalk actiontake manualref player cellvisitors failedaction
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worldmodel localscripts customdata inventorystore ptr actionopen actionread actionharvest
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actionequip timestamp actionalchemy cellstore actionapply actioneat
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store esmstore fallback actionrepair actionsoulgem livecellref actiondoor
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contentloader esmloader actiontrap cellreflist cellref weather projectilemanager
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cellpreloader datetimemanager groundcoverstore magiceffects cell ptrregistry
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positioncellgrid
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)
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add_openmw_dir (mwphysics
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physicssystem trace collisiontype actor convert object heightfield closestnotmerayresultcallback
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contacttestresultcallback stepper movementsolver projectile
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actorconvexcallback raycasting mtphysics contacttestwrapper projectileconvexcallback
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)
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add_openmw_dir (mwclass
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classes activator creature npc weapon armor potion apparatus book clothing container door
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ingredient creaturelevlist itemlevlist light lockpick misc probe repair static actor bodypart
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esm4base esm4npc light4
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)
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add_openmw_dir (mwmechanics
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mechanicsmanagerimp stat creaturestats magiceffects movement actorutil spelllist
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drawstate spells activespells npcstats aipackage aisequence aipursue alchemy aiwander aitravel aifollow aiavoiddoor aibreathe
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aicast aiescort aiface aiactivate aicombat recharge repair enchanting pathfinding pathgrid security spellcasting spellresistance
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disease pickpocket levelledlist combat steering obstacle autocalcspell difficultyscaling aicombataction summoning
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character actors objects aistate weaponpriority spellpriority weapontype spellutil
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spelleffects
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)
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add_openmw_dir (mwstate
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statemanagerimp charactermanager character quicksavemanager
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)
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add_openmw_dir (mwbase
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environment world scriptmanager dialoguemanager journal soundmanager mechanicsmanager
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inputmanager windowmanager statemanager luamanager
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)
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# Main executable
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add_library(openmw-lib STATIC
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${OPENMW_FILES}
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${OPENMW_SOURCES}
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)
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if(BUILD_OPENMW)
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if (ANDROID)
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add_library(openmw SHARED
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main.cpp
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android_main.cpp
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)
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else()
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openmw_add_executable(openmw
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${APPLE_BUNDLE_RESOURCES}
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${OPENMW_RESOURCES}
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main.cpp
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)
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endif()
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target_link_libraries(openmw openmw-lib)
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endif()
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# Sound stuff - here so CMake doesn't stupidly recompile EVERYTHING
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# when we change the backend.
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include_directories(
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${FFmpeg_INCLUDE_DIRS}
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)
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target_link_libraries(openmw-lib
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# CMake's built-in OSG finder does not use pkgconfig, so we have to
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# manually ensure the order is correct for inter-library dependencies.
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# This only makes a difference with `-DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON`.
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# https://gitlab.kitware.com/cmake/cmake/-/issues/21701
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${OSGPARTICLE_LIBRARIES}
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${OSGVIEWER_LIBRARIES}
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${OSGGA_LIBRARIES}
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${OSGSHADOW_LIBRARIES}
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${OSGDB_LIBRARIES}
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${OSGUTIL_LIBRARIES}
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${OSG_LIBRARIES}
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Boost::program_options
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${OPENAL_LIBRARY}
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${FFmpeg_LIBRARIES}
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${MyGUI_LIBRARIES}
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SDL2::SDL2
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${RecastNavigation_LIBRARIES}
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"osg-ffmpeg-videoplayer"
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"oics"
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components
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)
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if (MSVC AND PRECOMPILE_HEADERS_WITH_MSVC)
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target_precompile_headers(openmw-lib PRIVATE
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<boost/program_options/options_description.hpp>
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<sol/sol.hpp>
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<osg/StateSet>
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<osg/Node>
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<osg/Drawable>
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<osg/Camera>
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<osgViewer/Viewer>
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<MyGUI_Widget.h>
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<algorithm>
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<filesystem>
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<fstream>
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<functional>
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<memory>
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<string>
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<string_view>
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<vector>
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)
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endif()
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add_definitions(-DMYGUI_DONT_USE_OBSOLETE=ON)
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if (ANDROID)
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target_link_libraries(openmw-lib EGL android log z)
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endif (ANDROID)
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if (USE_SYSTEM_TINYXML)
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target_link_libraries(openmw-lib ${TinyXML_LIBRARIES})
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endif()
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if (NOT UNIX)
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target_link_libraries(openmw-lib ${SDL2MAIN_LIBRARY})
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endif()
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# Fix for not visible pthreads functions for linker with glibc 2.15
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if (UNIX AND NOT APPLE)
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target_link_libraries(openmw-lib ${CMAKE_THREAD_LIBS_INIT})
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endif()
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if(APPLE AND BUILD_OPENMW)
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set(BUNDLE_RESOURCES_DIR "${APP_BUNDLE_DIR}/Contents/Resources")
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set(OPENMW_RESOURCES_ROOT ${BUNDLE_RESOURCES_DIR})
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add_subdirectory(../../files/ ${CMAKE_CURRENT_BINARY_DIR}/files)
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configure_file("${OpenMW_BINARY_DIR}/defaults.bin" ${BUNDLE_RESOURCES_DIR} COPYONLY)
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configure_file("${OpenMW_BINARY_DIR}/openmw.cfg" ${BUNDLE_RESOURCES_DIR} COPYONLY)
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configure_file("${OpenMW_BINARY_DIR}/gamecontrollerdb.txt" ${BUNDLE_RESOURCES_DIR} COPYONLY)
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add_custom_command(TARGET openmw
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POST_BUILD
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COMMAND cp "${OpenMW_BINARY_DIR}/resources/version" "${BUNDLE_RESOURCES_DIR}/resources")
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find_library(COCOA_FRAMEWORK Cocoa)
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find_library(IOKIT_FRAMEWORK IOKit)
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target_link_libraries(openmw ${COCOA_FRAMEWORK} ${IOKIT_FRAMEWORK})
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if (FFmpeg_FOUND)
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target_link_options(openmw PRIVATE "LINKER:SHELL:-framework CoreVideo"
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"LINKER:SHELL:-framework CoreMedia"
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"LINKER:SHELL:-framework VideoToolbox"
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"LINKER:SHELL:-framework AudioToolbox"
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"LINKER:SHELL:-framework VideoDecodeAcceleration")
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endif()
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endif()
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if (BUILD_WITH_CODE_COVERAGE)
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target_compile_options(openmw-lib PRIVATE --coverage)
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target_link_libraries(openmw-lib gcov)
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if (NOT ANDROID AND BUILD_OPENMW)
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target_compile_options(openmw PRIVATE --coverage)
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target_link_libraries(openmw gcov)
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endif()
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endif()
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if (WIN32 AND BUILD_OPENMW)
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INSTALL(TARGETS openmw RUNTIME DESTINATION ".")
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endif()
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