1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/components/sceneutil
psi29a b72720f357 Merge branch 'shadow-transparency-rework' into 'master'
Only alpha-test shadows when necessary

See merge request OpenMW/openmw!170
2020-05-08 21:32:16 +00:00
..
actorutil.cpp
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp
attach.hpp
clone.cpp Make particle system cloning map names more sensible 2020-04-29 12:25:52 +03:00
clone.hpp Make particle system cloning map names more sensible 2020-04-29 12:25:52 +03:00
controller.cpp
controller.hpp
detourdebugdraw.cpp Remove unused macro 2020-04-24 20:38:55 +02:00
detourdebugdraw.hpp
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp
lightmanager.hpp
lightutil.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
lightutil.hpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
morphgeometry.cpp
morphgeometry.hpp
mwshadowtechnique.cpp
mwshadowtechnique.hpp
navmesh.cpp
navmesh.hpp
optimizer.cpp Ignore empty children of osg::LOD and osg::Switch like in OSG 2020-04-30 15:04:58 +03:00
optimizer.hpp Ignore empty children of osg::LOD and osg::Switch like in OSG 2020-04-30 15:04:58 +03:00
pathgridutil.cpp Don't add empty PrimitiveSets (prevent undefined behaviour) 2020-04-18 02:38:20 +01:00
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp
recastmesh.hpp
riggeometry.cpp
riggeometry.hpp
serialize.cpp CollisionSwitch and Switch/LOD node fixes 2020-04-30 15:04:57 +03:00
serialize.hpp
shadow.cpp tightscenebound is uncessary after water bbfix 2020-04-27 08:42:46 +02:00
shadow.hpp
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
unrefqueue.cpp
unrefqueue.hpp
util.cpp
util.hpp
visitor.cpp
visitor.hpp
waterutil.cpp Merge pull request #2799 from Capostrophic/simplewaterfog 2020-05-08 20:48:04 +02:00
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4 2020-04-27 11:40:49 +02:00
writescene.hpp